| Commit message (Expand) | Author | Age | Files | Lines |
* | refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAss... | Justin Clark-Casey (justincc) | 2011-10-22 | 2 | -5/+5 |
* | very minor removal of old commented out line of code in OdeScene | Justin Clark-Casey (justincc) | 2011-10-21 | 1 | -5/+3 |
* | remove unnecessary null check on _collisionEventPrim | Justin Clark-Casey (justincc) | 2011-10-20 | 1 | -3/+0 |
* | Get OdeScene to use passed in time step rather than hard-coded 0.089 | Justin Clark-Casey (justincc) | 2011-10-20 | 3 | -25/+32 |
* | Pass PhysicsScene.Simulate() only the MinFrameTime rather than the useless Ma... | Justin Clark-Casey (justincc) | 2011-10-20 | 1 | -12/+4 |
* | For now, stop passing timeStep into methods where it's not actually used. | Justin Clark-Casey (justincc) | 2011-10-20 | 2 | -13/+5 |
* | Change wording on asset requests. | Justin Clark-Casey (justincc) | 2011-10-19 | 1 | -2/+2 |
* | Removed redundant NotInTransit function from ScenePresence. IsInTransit=false... | Dan Lake | 2011-10-19 | 1 | -5/+0 |
* | Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e... | Dan Lake | 2011-10-19 | 5 | -318/+318 |
* | Merge branch 'master' of git://opensimulator.org/git/opensim | Dan Lake | 2011-10-19 | 2 | -72/+100 |
|\ |
|
| * | Extend scripts stop/start/suspend/resume console commands to allow action on ... | Justin Clark-Casey (justincc) | 2011-10-19 | 2 | -72/+100 |
* | | Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ... | Dan Lake | 2011-10-19 | 9 | -344/+319 |
|/ |
|
* | Add "scripts stop" and "scripts start" console commands. | Justin Clark-Casey (justincc) | 2011-10-19 | 1 | -2/+48 |
* | minor: improve command help on scripts suspend/resume | Justin Clark-Casey (justincc) | 2011-10-19 | 1 | -2/+5 |
* | Fix resume scripts. | Justin Clark-Casey (justincc) | 2011-10-19 | 2 | -9/+33 |
* | Add "scripts suspend" and "scripts resume" commands. | Justin Clark-Casey (justincc) | 2011-10-19 | 2 | -3/+53 |
* | on log and "show scripts" messages, show script item UUID rather than asset UUID | Justin Clark-Casey (justincc) | 2011-10-19 | 1 | -4/+4 |
* | add current script status to "scripts show" command (running, suspended, etc.) | Justin Clark-Casey (justincc) | 2011-10-19 | 3 | -7/+31 |
* | Add "show scripts" command to show all scripts currently known to the script ... | Justin Clark-Casey (justincc) | 2011-10-19 | 2 | -2/+28 |
* | Temporarily put in log lines to record time taken to set terrain in OdeScene. | Justin Clark-Casey (justincc) | 2011-10-18 | 1 | -0/+6 |
* | Store scene identifier passed in to OdeScene for later debug messages | Justin Clark-Casey (justincc) | 2011-10-18 | 2 | -2/+10 |
* | Don't bother taking OdeLock during OdeScene construction, since there can be ... | Justin Clark-Casey (justincc) | 2011-10-18 | 1 | -16/+13 |
* | Remove unnecessary lock of OdeLock in OdePrim.changeadd() | Justin Clark-Casey (justincc) | 2011-10-18 | 1 | -18/+13 |
* | minor: method doc to explain a lock of OdeLock | Justin Clark-Casey (justincc) | 2011-10-18 | 2 | -1/+3 |
* | Remove the unused CollisionLocker from ODE | Justin Clark-Casey (justincc) | 2011-10-18 | 4 | -97/+81 |
* | Allow an avatar to be explicitly named to the "debug packet" command | Justin Clark-Casey (justincc) | 2011-10-17 | 2 | -6/+11 |
* | refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter w... | Justin Clark-Casey (justincc) | 2011-10-17 | 4 | -23/+13 |
* | Add avatar names to debug packet output | Justin Clark-Casey (justincc) | 2011-10-17 | 1 | -2/+2 |
* | refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit... | Justin Clark-Casey (justincc) | 2011-10-17 | 3 | -11/+10 |
* | rename OS_NPC_SIT_IMMEDIATE to OS_NPC_SIT_NOW since it's shorter and more und... | Justin Clark-Casey (justincc) | 2011-10-17 | 1 | -1/+1 |
* | Implement osNpcStand(<npc-id>) | Justin Clark-Casey (justincc) | 2011-10-17 | 6 | -2/+48 |
* | Implement osNpcSit(). This is still in development so don't trust it | Justin Clark-Casey (justincc) | 2011-10-17 | 10 | -5/+75 |
* | improve method doc on Scene.OtherRegionUp() | Justin Clark-Casey (justincc) | 2011-10-15 | 1 | -4/+4 |
* | move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with t... | Justin Clark-Casey (justincc) | 2011-10-15 | 3 | -7/+3 |
* | fetch physical_prim switch from [Startup] config from inside scene, as is don... | Justin Clark-Casey (justincc) | 2011-10-15 | 4 | -40/+18 |
* | remove now redundant m_physical_prim flag from SOP.ApplyPhysics() | Justin Clark-Casey (justincc) | 2011-10-15 | 3 | -7/+7 |
* | Restore [Startup] physical_prim flag which can stop any prims being subject t... | Justin Clark-Casey (justincc) | 2011-10-15 | 1 | -1/+6 |
* | remove redundant PhysActor.IsPhysical call from SOP.UpdatePrimFlags() as its ... | Justin Clark-Casey (justincc) | 2011-10-15 | 1 | -4/+0 |
* | refactor: Remove redundant code in SOP.UpdatePrimFlags() | Justin Clark-Casey (justincc) | 2011-10-15 | 1 | -27/+21 |
* | factor common code out into SOP.RemoveFromPhysics() | Justin Clark-Casey (justincc) | 2011-10-15 | 3 | -11/+19 |
* | reduce access to ODECharacter methods to make code analysis easier. Eliminat... | Justin Clark-Casey (justincc) | 2011-10-15 | 2 | -54/+36 |
* | restrict unnecessary access levels on ODEPrim fields/properties | Justin Clark-Casey (justincc) | 2011-10-15 | 1 | -19/+17 |
* | refactor: make methods that do not need to be public in ODE private or intern... | Justin Clark-Casey (justincc) | 2011-10-15 | 3 | -129/+195 |
* | Change hardcoded ODE total frame time to match the default total frame time (... | Justin Clark-Casey (justincc) | 2011-10-14 | 1 | -1/+1 |
* | refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s... | Justin Clark-Casey (justincc) | 2011-10-14 | 5 | -6/+6 |
* | Extract NullPhysicsScene from PhysicsScene to improve code readability | Justin Clark-Casey (justincc) | 2011-10-14 | 2 | -88/+125 |
* | Don't execute rest of code in XEngine.RemoveRegion() and Close() if the modul... | Justin Clark-Casey (justincc) | 2011-10-14 | 1 | -0/+6 |
* | Expose minimum frame time and update periods for experimentation. | Justin Clark-Casey (justincc) | 2011-10-13 | 1 | -19/+33 |
* | refactor: Put the frame update period when temporary objects are cleaned up i... | Justin Clark-Casey (justincc) | 2011-10-13 | 1 | -4/+4 |
* | refactor: chain the two scene constructors together to eliminate more copypasta | Justin Clark-Casey (justincc) | 2011-10-13 | 1 | -29/+1 |