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| * | | | | | Fix llGetLinkKey() to return the last sat avatar as the last link number.Justin Clark-Casey (justincc)2013-01-043-63/+99
| * | | | | | minor: Add some doc to the extremely unhelpful 'fudge....' comment as to why ...Justin Clark-Casey (justincc)2013-01-031-1/+4
| * | | | | | Fix problem where object attached from ground often does not get attached pro...Justin Clark-Casey (justincc)2013-01-031-9/+1
| * | | | | | Scipt modules get the OpenMetaverse types, so lists passed as arguments to sc...SignpostMarv2013-01-031-2/+27
| * | | | | | Improving documentation of AttachToAvatar and GetLine methods in LSL_Api.cs b...SignpostMarv2013-01-031-8/+15
| * | | | | | updating documentation in SampleMoneyModule based on doxygen error log output...SignpostMarv2013-01-031-6/+8
| * | | | | | minor: Change channel digger replacement message in TerrainModule to Info fro...Justin Clark-Casey (justincc)2013-01-031-1/+1
| * | | | | | Fixed several problems with the Sun: some settings didn't work, or were incon...Oren Hurvitz2013-01-025-61/+37
| * | | | | | Fixed: the AvatarEnteringNewParcel event wasn't triggered in some casesOren Hurvitz2013-01-021-0/+6
| * | | | | | Fix indenting on ConsoleDisplayTable, align indenting on "show animations" co...Justin Clark-Casey (justincc)2013-01-021-1/+1
| * | | | | | minor: minor code and log formatting fixes to recent changes in LandManagemen...Justin Clark-Casey (justincc)2013-01-021-5/+6
| * | | | | | Changed locks to prevent deadlocks (especially during multi-region Load OAR)Oren Hurvitz2013-01-023-39/+61
| * | | | | | If Save OAR/IAR times-out while waiting for assets then notify the caller tha...Oren Hurvitz2013-01-024-26/+37
| * | | | | | minor: Allow objects to be added directly to a row on a ConsoleDisplayTable r...Justin Clark-Casey (justincc)2013-01-021-1/+1
| * | | | | | Implemented Return Objects when it's invoked from the Top Colliders or Top Sc...Oren Hurvitz2013-01-021-5/+55
| * | | | | | Add "show animations" console command for debug purposes.Justin Clark-Casey (justincc)2013-01-022-0/+216
| * | | | | | If an NPC is unowned, then always auto-grant permissions requested via llRequ...Justin Clark-Casey (justincc)2013-01-021-1/+1
* | | | | | | Merge branch 'master' into careminsterMelanie2013-01-0228-1731/+4584
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| * | | | | | BulletSim: add parameter to have Bullet output performance statisticsRobert Adams2013-01-014-7/+11
| * | | | | | BulletSim: move selection of the unmanaged Bullet DLL from BSPluginRobert Adams2013-01-012-6/+8
| * | | | | | BulletSim: move over and port the interface for BulletXNA.Robert Adams2013-01-017-315/+623
| * | | | | | BulletSim: fix line endings.Robert Adams2013-01-012-52/+52
| * | | | | | BulletSim: subclass Bullet[World|Body|Shape|Constraint] for unmanagedRobert Adams2013-01-016-278/+1806
| * | | | | | minor: Assign names to the different SmartThreadPools for debugging purposes.Justin Clark-Casey (justincc)2013-01-011-0/+1
| * | | | | | BulletSim: remove unused unmanaged memory reference functions from BSAPITempl...Robert Adams2012-12-312-2/+4
| * | | | | | BulletSim: remove rigid body contruction functions from BSAPITemplate that re...Robert Adams2012-12-312-61/+0
| * | | | | | BulletSim: eliminate the use of the unmanaged HeightMapInfo structure.Robert Adams2012-12-314-42/+20
| * | | | | | BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.Robert Adams2012-12-3110-194/+311
| * | | | | | BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ...Robert Adams2012-12-3115-201/+372
| * | | | | | BulletSim: remove all the debug printing of pointer formatting (.ToString(X))...Robert Adams2012-12-317-25/+58
| * | | | | | BulletSim: another round of conversion: dynamics world and collision object f...Robert Adams2012-12-3115-1248/+1454
| * | | | | | BulletSim: add the implementation files for the two versions of Bullet:Robert Adams2012-12-312-0/+1146
| * | | | | | BulletSim: first round of conversion from direct BulletSimAPI interfacing by ...Robert Adams2012-12-3111-839/+234
| * | | | | | BulletSim: change physical data structures to classes. Add defaultRobert Adams2012-12-315-15/+29
| * | | | | | Resolve Mantis 6480 (http://opensimulator.org/mantis/view.php?id=6480)Robert Adams2012-12-311-2/+11
| * | | | | | Comment out test messages that go directly to the console.Robert Adams2012-12-311-2/+2
* | | | | | | Merge branch 'master' into careminsterMelanie2012-12-306-100/+152
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| * | | | | | BulletSim: remove check for small motor movement because, while itRobert Adams2012-12-292-3/+6
| * | | | | | BulletSim: an 'if' to suppress multiple setting of avatar orientation.Robert Adams2012-12-291-5/+9
| * | | | | | BulletSim: tweeking avatar capsule code in an attempt to haveRobert Adams2012-12-294-46/+81
| * | | | | | ScenePresence passes the avatar rotation down to the physics engine. This wil...Robert Adams2012-12-281-0/+4
| * | | | | | BulletSim: add 'AvatarAlwaysRunFactor' parameter and use in setTargetVelocityRobert Adams2012-12-282-3/+9
| * | | | | | BulletSim: fix problem of avatars appearing to walk through wallsRobert Adams2012-12-281-51/+55
* | | | | | | Merge branch 'master' into careminsterMelanie2012-12-2831-211/+350
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| * | | | | | BulletSim: correct collision mask definition for linkset children.Robert Adams2012-12-274-35/+18
| * | | | | | BulletSim: fix physical object not interacting with static objects.Robert Adams2012-12-271-9/+24
| * | | | | | BulletSim: Parameterize nominal frame rate (55) and add parameters to dynamia...Robert Adams2012-12-274-5/+21
| * | | | | | BulletSim: move logic for IsColliding, CollidingGround and CollidingObj from ...Robert Adams2012-12-274-39/+55
| * | | | | | Add check to always push terse updates for presences that have new velocities...Robert Adams2012-12-271-3/+8
| * | | | | | BulletSim: fix buoyancy so it's properly set by a script when anRobert Adams2012-12-274-15/+44