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* Add VectorRenderModule.TestRepeatSameDrawDifferentExtraParams()Justin Clark-Casey (justincc)2012-08-311-2/+32
* Add VectorRenderModuleTests.TestRepeatDrawContainingImage()Justin Clark-Casey (justincc)2012-08-311-0/+31
* Add VectorRenderModuleTests.TestRepeatDraw()Justin Clark-Casey (justincc)2012-08-311-11/+48
* minor: Fix bad log message for failure to create an inventory folderJustin Clark-Casey (justincc)2012-08-311-1/+1
* Log initial script startup info notice when xengine actually starts to do thi...Justin Clark-Casey (justincc)2012-08-312-3/+5
* Extend "Restarting scripts in attachments" debug log message to show actual n...0.7.4-rc2Justin Clark-Casey (justincc)2012-08-241-1/+3
* If a connecting scene presence is replacing an existing scene presence then b...Justin Clark-Casey (justincc)2012-08-241-1/+1
* Pass the "attachToBackup" bool given to SceneGraph.AddNewSceneObject() down i...Justin Clark-Casey (justincc)2012-08-241-1/+1
* If a script state save fails for some reason on shutdown/region removal, get ...Justin Clark-Casey (justincc)2012-08-241-2/+25
* Lock disposal of separate gdi+ objects under different threads since this pre...Justin Clark-Casey (justincc)2012-08-241-26/+42
* Fix bug in SoundModule.PlayAttachedSound() where every sound update to an ava...Justin Clark-Casey (justincc)2012-08-241-3/+5
* Add --force flag to "kick user" console command to allow bypassing of recent ...Justin Clark-Casey (justincc)2012-08-2411-23/+50
* Fix llDialog responses so that they can be heard throughout the region. This ...Melanie2012-08-241-1/+1
* minor: Make xengine debug message on script load a scripting loading message ...Justin Clark-Casey (justincc)2012-08-241-7/+9
* Correct an exception report in SceneObjectPart so it outputs the stack.Robert Adams2012-08-241-1/+1
* Implementing PRIM_LINK_TARGET in a non-recursive fashionSignpostMarv2012-08-241-49/+74
* Don't enable the thread watchdog until all regions are ready.Justin Clark-Casey (justincc)2012-08-241-2/+7
* adding ATTACH_*_PEC constantsSignpostMarv2012-08-241-0/+2
* Prevent race conditions when one thread removes an NPC SP before another thre...Justin Clark-Casey (justincc)2012-08-242-39/+50
* Release http-in URLs when llResetScript is calledMelanie2012-08-241-0/+6
* Strip experimental tag from --publish option of "save oar" region console com...Justin Clark-Casey (justincc)2012-08-031-8/+7
* Fix old regression that stopped saving parcel owner data in OARs.Justin Clark-Casey (justincc)2012-08-031-1/+1
* Fix build break.Justin Clark-Casey (justincc)2012-08-031-1/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimRobert Adams2012-08-031-4/+4
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| * Update settings loading in AvatarFactoryModule which should have been in last...Justin Clark-Casey (justincc)2012-08-031-4/+4
* | BulletSim: pass collision subscription information to the C++ code so collisi...Robert Adams2012-08-033-16/+45
* | BulletSim: Add AddObjectForce to BulletSim API.Robert Adams2012-08-033-20/+38
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* Consolidate PersistBakedTextures, DelayBeforeAppearanceSend and DelayBeforeAp...Justin Clark-Casey (justincc)2012-08-032-4/+9
* Restore SOG constructor chaining removed in recent 513b77b. This is not a fu...Justin Clark-Casey (justincc)2012-08-031-1/+1
* Fix the recent windows compile error by putting newFont for case "R" in Vecto...Justin Clark-Casey (justincc)2012-08-031-3/+8
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-031-2/+2
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| * attempting to fix a build issueSignpostMarv2012-08-031-2/+2
* | Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Star...Justin Clark-Casey (justincc)2012-08-031-1/+7
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* refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...Justin Clark-Casey (justincc)2012-08-033-3/+3
* Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this i...Justin Clark-Casey (justincc)2012-08-031-3/+4
* ImprovedTerseObjectUpdate packet does not support shape updates, thus schedul...SignpostMarv2012-08-031-1/+1
* Fixed a rare bug that caused Save OAR to fail because it thought it had timed...Oren Hurvitz2012-08-031-5/+11
* Save membership fee to the database when a group is created.Kevin Cozens2012-08-031-25/+25
* BulletSim: Debugging log statements added. Reduced size of updata buffer tryi...Robert Adams2012-08-022-6/+27
* Delete old blank SOGSpamTestJustin Clark-Casey (justincc)2012-08-031-37/+0
* Properly dispose of all GDI+ entities used in VectorRenderModule for dynamic ...Justin Clark-Casey (justincc)2012-08-031-253/+316
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-028-4/+55
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| * Initialize the Rezzing object to UUID.ZeroMelanie2012-08-021-3/+4
| * reduced-complexity implementation of function to get rezzing object keySignpostMarv2012-08-025-1/+29
| * Create the ability for physics modules to request assets on demand byMelanie2012-08-013-0/+22
* | Add simple draw test for the VectorRenderModuleJustin Clark-Casey (justincc)2012-08-021-0/+75
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-08-013-12/+14
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| * BulletSim: fix problem where resizing a primary shape (cube or sphere) would ...Robert Adams2012-07-312-5/+3
| * BulletSim: change boolean parameters in the shape data from int's to float's ...Robert Adams2012-07-312-7/+11
* | Look up the NPC module when the SensorRepeat class is created, rather than on...Justin Clark-Casey (justincc)2012-08-011-5/+6
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