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My fork of OpenSim for IG and MG, called SledjChisl.
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*
remove drawstuff from ubitode
UbitUmarov
2012-02-11
4
-256
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+1
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removed outdated coments.
UbitUmarov
2012-02-11
1
-630
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+0
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remove forgotten taints code
UbitUmarov
2012-02-11
1
-32
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+0
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scenepresence change! in standup() give avatar a physical actor after decidin...
UbitUmarov
2012-02-11
1
-0
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+10
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UbitODE: replace 'taints' by 'changes' for avatars also. This provides better...
UbitUmarov
2012-02-11
3
-250
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+378
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vehicle changes done by simulation thread and not calling one
UbitUmarov
2012-02-11
2
-132
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+200
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changes to vehicle banking
UbitUmarov
2012-02-11
1
-69
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+23
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a bit better vertical attractor and banking
UbitUmarov
2012-02-11
1
-12
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+23
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Use mesh to estimate real center of prims if avaiable. Let sculpt map texture...
UbitUmarov
2012-02-11
5
-33
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+129
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scale avatar push force with avatar density
UbitUmarov
2012-02-11
1
-1
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+2
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test on git
UbitUmarov
2012-02-10
4
-0
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+4
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-02-10
15
-33
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+123
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Merge branch 'master' into careminster
Melanie
2012-02-10
10
-19
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+54
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Fix: Unable to remove AV from friend list (sqldb-bug) http://opensimulator.or...
PixelTomsen
2012-02-10
1
-7
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+7
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When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per...
Justin Clark-Casey (justincc)
2012-02-10
6
-11
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+40
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If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...
Justin Clark-Casey (justincc)
2012-02-09
2
-9
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+8
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Merge branch 'master' into careminster
Melanie
2012-02-09
7
-14
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+69
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minor: put in commented out logging statements for future reuse
Justin Clark-Casey (justincc)
2012-02-09
2
-1
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+10
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Stop a scene object from attempting to link with itself (which results in an ...
Justin Clark-Casey (justincc)
2012-02-08
4
-10
/
+54
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Make WebStats logging report consistently as WEB STATS MODULE instead of VC, ...
Justin Clark-Casey (justincc)
2012-02-07
1
-6
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+5
*
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Changes to vehicles code etc. Includes some debug aids to remove later.
UbitUmarov
2012-02-10
4
-243
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+145
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initial introdution of physics actor building control.
UbitUmarov
2012-02-08
5
-11
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+60
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first change in SOP. in AddPrimShape(..) give physics the world rotation and ...
UbitUmarov
2012-02-08
1
-2
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+4
*
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changes in physics manager, needed for UbitODE
UbitUmarov
2012-02-08
2
-1
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+28
*
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UbitODE plugin initial commit
UbitUmarov
2012-02-08
10
-0
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+11556
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Push more NPC stuff into threads
Melanie
2012-02-08
2
-23
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+40
*
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Merge branch 'master' into careminster
Melanie
2012-02-07
1
-1
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+2
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Add start GC memory and end GC memory to object stress test printouts.
Justin Clark-Casey (justincc)
2012-02-07
1
-1
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+2
*
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Melanie
2012-02-07
8
-39
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+145
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Merge branch 'master' into careminster
Melanie
2012-02-07
8
-39
/
+145
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Add TestAddTaskInventoryItem()
Justin Clark-Casey (justincc)
2012-02-07
1
-1
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+25
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Remove debug logging if physics actor is null in SOP.ApplyPhysics()
Justin Clark-Casey (justincc)
2012-02-07
1
-5
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+1
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Add a regression test to compile and start a script. Remove Path.GetDirector...
Justin Clark-Casey (justincc)
2012-02-07
6
-34
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+117
*
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Experimental. Expand Fire & Forget for NPC delete
Melanie
2012-02-06
1
-7
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+7
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Merge branch 'master' into careminster
Melanie
2012-02-05
4
-8
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+8
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Revert my two quick fixes for the lag issue and put in the real fix, which
Melanie
2012-02-05
1
-1
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+2
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Revert "Remove checks on ban list expiry on every move. To be re-added on par...
Melanie
2012-02-05
1
-4
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+4
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Revert "Check ban list for a particular parcel only when an avatar moves into...
Melanie
2012-02-05
2
-17
/
+4
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Make configuration uniform
BlueWall
2012-02-05
1
-3
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+3
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Check ban list for a particular parcel only when an avatar moves into it.
Melanie
2012-02-05
2
-4
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+17
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Remove checks on ban list expiry on every move. To be re-added on parcel
Melanie
2012-02-05
1
-4
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+4
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change NonPhysicalPrimMax to NonphysicalPrimMax in Scenes.cs to make the
nebadon
2012-02-04
1
-1
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+1
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Quiet the map module logging
BlueWall
2012-02-04
1
-2
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+2
*
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Merge branch 'master' into careminster
Melanie
2012-02-04
14
-131
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+106
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Add missing RCERR_UNKNOWN and RCERR_SIM_PERF_LOW LSL constants that would eve...
Justin Clark-Casey (justincc)
2012-02-04
1
-0
/
+2
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Correct RC_* LSL constants used by llCastRay().
Justin Clark-Casey (justincc)
2012-02-04
1
-12
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+12
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Only look for an uploaded transactional asset in Scene.UpdateTaskInventory if...
Justin Clark-Casey (justincc)
2012-02-04
3
-22
/
+21
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2012-02-03
8
-22
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+23
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Merge branch 'master' of ssh://snoopy@opensimulator.org/var/git/opensim
Snoopy Pfeffer
2012-02-04
6
-28
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+31
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Dan Lake
2012-02-03
4
-6
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+8
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