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My fork of OpenSim for IG and MG, called SledjChisl.
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Merge commit 'adfe713b4340771eee15371dd1216527b5662545' into bigmerge
Melanie
2011-10-11
1
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+4
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minor: I was wrong about OffsetPosition - sometimes it genuinely does return ...
Justin Clark-Casey (justincc)
2011-09-16
1
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+4
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Merge commit 'b2356340d22578143af2daab979ea4633faa93dc' into bigmerge
Melanie
2011-10-11
4
-7
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+24
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Remove setter from SP.OffsetPosition, since all sets should flow through SP.A...
Justin Clark-Casey (justincc)
2011-09-16
2
-5
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+23
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Merge commit 'a00327d0e5f512ccf56e18082c7e7c7366517379' into bigmerge
Melanie
2011-10-11
1
-1
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+2
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Fix build errors on Windows by adding missing OpenSim.Services.Base reference
justincc
2011-09-16
1
-1
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+2
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Merge commit '1458fab82c4dab9901d81419e6b515f47ea7320f' into bigmerge
Melanie
2011-10-11
2
-1
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+17
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Reattaching a region was failing if the estate name had not changed (issue 50...
Kevin Houlihan
2011-09-16
2
-1
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+17
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Merge commit '90466515839eb34d7fd9984c92f1970ab5d6f3ad' into bigmerge
Melanie
2011-10-11
1
-2
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+11
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Pass any region scope through to the CreateUser() method
Justin Clark-Casey (justincc)
2011-09-16
1
-2
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+11
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Merge commit '4ae4b14b5da9b828bbb7c4e5b05693ad8528556a' into bigmerge
Melanie
2011-10-11
2
-45
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+52
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refactor: move estate owner setup code into separate method
Justin Clark-Casey (justincc)
2011-09-16
2
-45
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+52
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Merge commit '522d6261f11ffaf8320c3f0775beb5d0608ce226' into bigmerge
Melanie
2011-10-11
3
-92
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+64
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Correctly create a freshly created estate owner's default items and avatar en...
Justin Clark-Casey (justincc)
2011-09-16
3
-93
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+65
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Merge commit 'c4efb97d49dec736151dfa3fa102efe6a5f6fbab' into bigmerge
Melanie
2011-10-11
2
-1
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+2
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Write code to create minimum necessary body parts/clothing and avatar entries...
Justin Clark-Casey (justincc)
2011-09-15
2
-1
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+2
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Merge commit 'de19dc3024e5359f594d0a32c593d905163c24ea' into bigmerge
Melanie
2011-10-11
8
-44
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+54
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refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...
Justin Clark-Casey (justincc)
2011-09-15
8
-43
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+43
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Only bother to create an inventory xfer file if there are any items in a prim...
Justin Clark-Casey (justincc)
2011-09-15
1
-2
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+2
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Merge commit '8fb3e71b14e28bf8a4ddb72e3d1b529128f090ce' into bigmerge
Melanie
2011-10-11
2
-12
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+18
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Shuffle order of code in invnetory connector GetFolderContent() calls to avoi...
Justin Clark-Casey (justincc)
2011-09-15
3
-13
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+19
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Merge commit '42f1b88eb2492f8d218526c1b30ac027a65d67f3' into bigmerge
Melanie
2011-10-11
1
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+11
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If a prim inventory becomes empty through deletion, send an empty xfer file n...
Justin Clark-Casey (justincc)
2011-09-15
1
-20
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+43
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Fixed a movement regression - Kitto's jump code is no longer needed (plus it'...
Tom
2011-09-14
1
-37
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+9
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Fix a rather stupid VS warning "The operation overflows at compile time in ch...
Tom
2011-09-14
1
-3
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+3
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Bring us up to date.
Tom
2011-09-14
36
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+1181
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Don't try and delete attachments for child agent close
Justin Clark-Casey (justincc)
2011-09-13
2
-1
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+34
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Remove code from DetachSingleAttachmentToInv() that sets group changed on all...
Justin Clark-Casey (justincc)
2011-09-13
1
-11
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+0
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remove redunant itemID and agentID arguments from UpdateKnownItem().
Justin Clark-Casey (justincc)
2011-09-13
1
-6
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+4
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Remove UpdateKnownItem() from IAttachmentsModule.
Justin Clark-Casey (justincc)
2011-09-13
2
-10
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+1
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minor: remove redundant grp != null check from AM.UpdateKnownItem()
Justin Clark-Casey (justincc)
2011-09-13
1
-36
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+33
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Stop attempts to rewear already worn items from removing and reattaching.
Justin Clark-Casey (justincc)
2011-09-13
4
-44
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+97
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Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID ...
Justin Clark-Casey (justincc)
2011-09-13
3
-13
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+47
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stop the duplicate remove of the root part ids from the full part and local p...
Justin Clark-Casey (justincc)
2011-09-13
2
-3
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+1
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extend TestGetSceneObjectByPartLocalId() to test state after scene object del...
Justin Clark-Casey (justincc)
2011-09-13
1
-0
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+6
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In SG.AddSceneObject(), stop unnecessarily adding the root part to object ind...
Justin Clark-Casey (justincc)
2011-09-13
1
-7
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+5
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Add new TestGetSceneObjectByPartLocalId() for retrieving a scene object via t...
Justin Clark-Casey (justincc)
2011-09-13
1
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+27
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improve TestAddSceneObject() to test a multi-part object rather than a single...
Justin Clark-Casey (justincc)
2011-09-13
1
-11
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+14
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In an object return message, send a null-terminated empty string in binary bu...
Justin Clark-Casey (justincc)
2011-09-13
1
-1
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+3
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eliminate redundant SP.m_regionInfo since it always has the scene.
Justin Clark-Casey (justincc)
2011-09-12
1
-8
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+6
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remove the unused SP.initializeScenePresence()
Justin Clark-Casey (justincc)
2011-09-12
1
-23
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+2
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stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is...
Justin Clark-Casey (justincc)
2011-09-12
3
-10
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+7
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minor: if the script engine fails to find a prim for a script, also print out...
Justin Clark-Casey (justincc)
2011-09-12
2
-1
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+5
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comment out some recent terrain texture logging
Justin Clark-Casey (justincc)
2011-09-12
2
-5
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+5
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Start locking entire add/remove operations on an IScenePresence.AttachmentsSy...
Justin Clark-Casey (justincc)
2011-09-12
4
-175
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+228
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When creating an OAR, optionally exclude objects according to their permissions
Oren Hurvitz
2011-09-12
5
-44
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+216
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minor: put <remarks> tags around some method doc
Justin Clark-Casey (justincc)
2011-09-12
1
-5
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+6
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lock attachments when enumerating through them in ScenePresence.CopyTo().
Justin Clark-Casey (justincc)
2011-09-10
1
-20
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+24
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Add extra log information when attachments fail validation
Justin Clark-Casey (justincc)
2011-09-10
2
-6
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+20
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reinstate the validation logging on teleport. A 'fail' of validation still d...
Justin Clark-Casey (justincc)
2011-09-10
1
-0
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+2
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