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* * Fix for mantis 522. However, I would be a little surprised if this code di...Justin Clarke Casey2008-02-131-3/+3
* * Make code fix to address prim rotation unlink issues (mantis 383, 454. 369)Justin Clarke Casey2008-02-131-5/+16
* Added a method to access a named folder in a users inventory, to the inventor...MW2008-02-132-0/+22
* * Removed a debug line that got called every frame.Teravus Ovares2008-02-133-3/+3
* * Made physical prim stable enough for the general population to turn on. (th...Teravus Ovares2008-02-1310-18/+176
* Clean up more unnecessary String.Format callsJeff Ames2008-02-133-15/+10
* * Clean up LIBRARY INVENTORY messagesJustin Clarke Casey2008-02-131-4/+4
* * Clean up the agent's asset transactions when it is removed from the sceneJustin Clarke Casey2008-02-131-0/+2
* * Refactor: Move last commit's refactor back to AgentAssetTransactionsManagerJustin Clarke Casey2008-02-132-44/+6
* Refactor: factor a method out of AgentAssetTransactionsManagerJustin Clarke Casey2008-02-121-8/+27
* * Refactoring: Rename AssetTransactions.cs and AssetTransactionsManager and a...Justin Clarke Casey2008-02-121-1/+1
* * This fixes the object edit box's flipping checkboxes when you modify one of...Teravus Ovares2008-02-122-1/+21
* * various minuscule code convention conformance fixeslbsa712008-02-123-2/+5
* * Physical prim cross borders and continue from where the left off on the oth...Teravus Ovares2008-02-125-19/+78
* * A bunch of updates to make things more smooth.Teravus Ovares2008-02-1210-34/+133
* * This resolves the null exceptions when a script is manipulating a physical ...Teravus Ovares2008-02-123-4/+13
* * Added PhysicsScene.Dispose()Teravus Ovares2008-02-117-1/+45
* Tiny change to print out a warning in a situation which almost guaranteeably ...Justin Clarke Casey2008-02-111-3/+20
* Documenting and minor tweaksJustin Clarke Casey2008-02-111-0/+4
* * Renamed and moved avatar appearance config keys. Everyone who has appearanc...Tedd Hansen2008-02-111-2/+2
* reverted the last three commitsMW2008-02-111-1/+0
* yet another small change (as part of my fight back against Teravus over takin...MW2008-02-111-1/+1
* another small changeMW2008-02-111-1/+1
* small changeMW2008-02-111-0/+1
* * Added some connection debugginglbsa712008-02-111-1/+1
* * some refactoring on permissionslbsa712008-02-115-108/+84
* Unhandled exception handler hookup is now the first thing to happen when Open...Tedd Hansen2008-02-111-2/+3
* * Changed child_get_tasks to see_into_this_sim_from_neighbor.Teravus Ovares2008-02-115-23/+21
* * um, Prim crossings? Experimental.Teravus Ovares2008-02-116-79/+156
* state_entry is now executed on state change.Tedd Hansen2008-02-102-1/+18
* We now support LSL stateTedd Hansen2008-02-105-7/+9
* The very beginnings of attachments (no detachments! :)Dalien Talbot2008-02-106-15/+187
* Bugfix to state command:Tedd Hansen2008-02-101-2/+6
* Bugfix on that last Quaternion/Vector patchTedd Hansen2008-02-101-2/+2
* Untested bugfix in state supportTedd Hansen2008-02-101-4/+7
* Added support for function calls as values in LSL-specific <0,0,0> and <0,0,0...Tedd Hansen2008-02-101-2/+2
* Implements llListStatistics() and a bunch-o-LSL_Types.list statistical method...alondria2008-02-103-4/+282
* * This updates adds locking capability. Thanks, lbsa71 for pointing out my b...Teravus Ovares2008-02-104-66/+49
* Removed some ScriptEngine config debugging.Tedd Hansen2008-02-103-0/+36
* * Added support for delinking individual prim from a linkset.Teravus Ovares2008-02-102-3/+34
* Implemented llGetParcelFlags() and llGetRegionFlags(). I don't think the Regi...alondria2008-02-101-4/+2
* Implements llGetObjectMass()alondria2008-02-101-1/+5
* Thank you very much, Hashbox for :Charles Krinke2008-02-103-4/+17
* * Refactored permissions handling to extract info out of permisisons block in...lbsa712008-02-102-180/+171
* * Adding more broken objectflags to the list here. Touch was also broken. I...Teravus Ovares2008-02-101-0/+13
* * A lot of ugly permissions updates.Teravus Ovares2008-02-103-51/+182
* Clean up logging calls using String.Format explicitlyJeff Ames2008-02-1019-166/+157
* *Neb try this update. It might fix it.. it might also cause no parcel to ...Teravus Ovares2008-02-091-5/+11
* * added count of texture data bytes and asset byteslbsa712008-02-091-0/+6
* * added two new commands (for debug/disaster recovery)lbsa712008-02-091-0/+10