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* Moved instantiation of SceneCommunicationService object to inside the scene c...Diva Canto2015-08-302-5/+2
* Mantis #7713: fixed bug introduced by 1st MOSES patch.Diva Canto2015-08-301-7/+9
* Revert "BulletSim: delay adding a scene presence to the list of presences"Robert Adams2015-08-243-33/+19
* BulletSim: delay adding a scene presence to the list of presencesRobert Adams2015-08-233-19/+33
* In ScenePresence, when removing from the physical scene, unsubscribeRobert Adams2015-08-231-1/+1
* Add Culture.FormatProvider to String.Format, like it is done for LSLFloatlillith xue2015-08-241-3/+3
* Just replace all m_data accesses with accesses to Data, which isMelanie Thielker2015-08-241-62/+62
* Revert "Revert "Fix a possible nullref caused by accessing m_data rather than...Melanie Thielker2015-08-231-4/+4
* Fix the nullref in scripts - the right wayMelanie Thielker2015-08-231-3/+3
* Revert "Fix a possible nullref caused by accessing m_data rather than Data"Melanie Thielker2015-08-231-4/+4
* Fix multiple moving_end and add moving_start to llSetKeyframedMotionJeff Kelley2015-08-201-10/+15
* Partial plumbing for the agent stateful module features negotiationMelanie Thielker2015-08-205-9/+17
* Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2015-08-192-2/+2
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| * Add explicit initialization because mono 3 doesn't like what mono 2 allowsMelanie2015-08-192-2/+2
* | Fix a possible nullref caused by accessing m_data rather than DataMelanie Thielker2015-08-191-4/+4
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* Convert the lsl list type into a struct. EXPERIMENTAL! This may affectMelanie Thielker2015-08-194-172/+172
* Some unit tests are simply broken and create an API with a null m_item.Melanie Thielker2015-08-191-0/+6
* Try to address Mantis #7689. When adding a scalar to a list, make a copyMelanie Thielker2015-08-191-2/+5
* Change the IScriptApi back to it's original form, removing XEngineMelanie Thielker2015-08-1721-69/+97
* Revert "When scripts are sleeping, don't count that as execution time"Melanie Thielker2015-08-1718-95/+49
* Merge branch 'master' of opensimulator.org:/var/git/opensimMelanie Thielker2015-08-171-15/+15
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| * Minor improvement of previous patch.Diva Canto2015-08-161-6/+10
| * MANTIS-7684 - Use the user management module to get username for script dialogsCinder2015-08-161-13/+9
* | Prevent the spammy "many event" message from appearing in normal use.Melanie Thielker2015-08-171-2/+4
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* Create want and need lists for agent data interchange formats.Melanie Thielker2015-08-161-0/+44
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2015-08-151-0/+61
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| * Adding the IAgentStatefulModule interface. It is used in addtion toMelanie Thielker2015-08-151-0/+61
* | Removed ignoreCase=true from the call to Type.GetInterface, because, well, we...Diva Canto2015-08-152-3/+3
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* Only send the requested ObjectPropertiesFamily in the RequestObjectProperties...Drake Arconis2015-08-151-1/+1
* Send a proper ownerid for Object messages to conform with what viewer expectsDrake Arconis2015-08-151-2/+5
* Remove DOS line endings from LSL_API.csMelanie Thielker2015-08-131-15278/+15278
* Whitespace borkness?Diva Canto2015-08-121-15277/+15277
* Send correct uuids in the FromID and ID packet fields for llInstantMessageDrake Arconis2015-08-121-5/+2
* When the user stops a script, have it remain stoppedOren Hurvitz2015-08-113-3/+28
* When scripts are sleeping, don't count that as execution timeOren Hurvitz2015-08-1118-49/+95
* Show Script Time in the statistics panelOren Hurvitz2015-08-113-38/+69
* Changed "Script Execution Time" to be the gross time, i.e. including handling...Oren Hurvitz2015-08-111-164/+176
* Report "Script Execution Time" as the time spent executing the script in the ...Oren Hurvitz2015-08-113-51/+18
* Improved calculation of Script Execution TimeStartedOren Hurvitz2015-08-112-7/+13
* Fixed mistakes related to confusion between Environment.TickCount (millisecon...Oren Hurvitz2015-08-112-3/+3
* Log scripts that have processed many events: this is probably an indication o...Oren Hurvitz2015-08-111-0/+8
* Fixed calling "debug xengine log" without the 'level' parameter: this should ...Oren Hurvitz2015-08-111-1/+1
* Better handling of invalid XML: a) prevent infinite loop on EOF; b) better lo...Oren Hurvitz2015-08-113-61/+73
* Fixed mistakes in string format specifiers (e.g., "{0)" instead of {0}")Oren Hurvitz2015-08-112-2/+2
* BulletSim: rearrange code and add different locking to eliminate chancesRobert Adams2015-08-093-43/+40
* BulletSim: update the motion actors so they completely clean themselvesRobert Adams2015-08-097-29/+41
* WARNING: massive refactor to follow libomv's latest changes regarding invento...Diva Canto2015-08-0817-53/+56
* Have osAvatarName2Key check the cache first, even for foreign usersOren Hurvitz2015-08-071-22/+23
* BulletSim: clean up some code for axis locking. No functional change.Robert Adams2015-08-061-74/+13
* BulletSim: rearrange code and add some tests to try and resolve theRobert Adams2015-08-062-6/+7