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* Fixed problems if an avatar tries to cross regions when the previous cross ha...Oren Hurvitz2014-07-212-136/+134
* Added locking in AccessModule to prevent possible errors when shutting down a...Oren Hurvitz2014-07-211-3/+7
* Eliminated common but un-useful log messagesOren Hurvitz2014-07-212-3/+7
* Minor: changed "existant" to "existent"Oren Hurvitz2014-07-212-3/+3
* In "show throttles", show the maximum drip rate. This shows whether a client ...Oren Hurvitz2014-07-213-14/+19
* Write UDP statistics to the log, not just the console (e.g., "show queues")Oren Hurvitz2014-07-211-32/+37
* Added "debug packet --all" option, which changes the packet logging level for...Oren Hurvitz2014-07-211-8/+26
* Fixed the logic that decides if a packet was queued (it was reversed)Oren Hurvitz2014-07-211-5/+6
* Eliminated some warningsOren Hurvitz2014-07-212-2/+1
* Close streams immediately when we finish using themOren Hurvitz2014-07-2112-147/+143
* Set "[Terrain]SendTerrainUpdatesByViewDistance=true" by default.Robert Adams2014-07-201-1/+1
* BulletSim: Modify first and default vehicle vertical attractor to be feature ...Vegaslon2014-07-181-0/+14
* minor: Add meters unit to water height console displayJustin Clark-Casey (justincc)2014-07-181-1/+1
* Add "show region" command which will show parameters for current region.Justin Clark-Casey (justincc)2014-07-181-1/+73
* In grid mode, add SuppressConsoleCommands flag to [GridService] so that we ca...Justin Clark-Casey (justincc)2014-07-181-4/+3
* refactor: slightly adjust some code in ODECharacter.Move() to eliminate a con...Justin Clark-Casey (justincc)2014-07-181-18/+19
* With ODE physics, fix an issue where the avatar couldn't jump and then move f...Justin Clark-Casey (justincc)2014-07-181-18/+5
* BulletSim: rearrange code to prevent using null pointers when aRobert Adams2014-07-171-11/+10
* fix all instances of "non-existant" to "non-existent" (spelling mistakes) tha...Michael Cerquoni2014-07-174-6/+6
* Change default script stop method to co-op instead of abort.Justin Clark-Casey (justincc)2014-07-161-1/+5
* Use thread-safe version of .NET Random as the SDK class is not thread-safe.Justin Clark-Casey (justincc)2014-07-141-4/+2
* Call RemoveScriptInstance when removing from inventoryDev Random2014-07-141-2/+2
* minor: Move debug xengine script console command to Debug help section where ...Justin Clark-Casey (justincc)2014-07-111-1/+1
* minor: further cleanup of old vb and yield prolog script engine references th...Justin Clark-Casey (justincc)2014-07-113-20/+2
* If [XEngine] ScriptStopStrategy is changed between abort and co-op, for the e...Justin Clark-Casey (justincc)2014-07-116-67/+111
* refactor: use existing Compiler.CreateScriptsDirectory() (renamed to CheckOrC...Justin Clark-Casey (justincc)2014-07-101-26/+4
* Fix bug in "show modules" comamnd that was showing shared modules as non-shar...Justin Clark-Casey (justincc)2014-07-091-1/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-07-041-2/+8
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| * Show region size column in simulator version of "show regions" console commandJustin Clark-Casey (justincc)2014-07-051-2/+8
* | Small change to my previous commit: not so aggressive on the trigger, please.Diva Canto2014-07-041-2/+0
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-07-044-4/+129
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| * minor: put standard 'category' in brackets at front of log messages from prev...Justin Clark-Casey (justincc)2014-07-041-2/+8
| * When uploading mesh objects with textures also create inventory items for upl...Latif Khalifa2014-07-041-0/+63
| * Include option to remove auto backup files older than given number of days. N...AliciaRaven2014-07-042-2/+52
| * Still log (but this time with warning rather than an exception) if we regener...Justin Clark-Casey (justincc)2014-07-041-2/+8
* | Instrument the UDP path of creating assets so that it triggers an asset post ...Diva Canto2014-07-042-5/+11
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* On logout, delay the removal of AgentCircuitData until the very end, because ...Diva Canto2014-07-041-5/+3
* This fixes the bug related to rebooting neighboring varregions while avatars ...Diva Canto2014-07-041-10/+14
* It turns out that child agent management has had a bug for a while: there was...Diva Canto2014-07-042-4/+12
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2014-07-037-17/+318
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| * Temporarily disable new regression test TestLifecycle() until I have a chance...Justin Clark-Casey (justincc)2014-07-031-1/+1
| * Re-enabled TestLifecycle regression test logging so I can get some idea of wh...Justin Clark-Casey (justincc)2014-07-031-1/+1
| * Actually call Close() for shared region modules when the simulator is being s...Justin Clark-Casey (justincc)2014-07-024-13/+290
| * minor: Change default max phys prim size in code to match OpenSimDefaults.iniJustin Clark-Casey (justincc)2014-06-281-1/+1
| * minor: change allow script crossings default in code to true in order to matc...Justin Clark-Casey (justincc)2014-06-281-1/+1
| * add LSL constant PRIM_ALPHA_MODEdahlia2014-06-271-0/+1
| * Bulletsim: Create AvatarTerminalVelocity to BulletSim like what ODE and SL ha...Vegaslon2014-06-272-2/+25
* | Avoid an exception in creating child agents some times.Diva Canto2014-07-031-0/+2
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* add LSL constants PRIM_SPECULAR and PRIM_NORMALdahlia2014-06-231-0/+2
* Bug fix in map teleports in varregions. The cherry was missing from the ice-c...Diva Canto2014-06-212-29/+2