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* Merge LureModule into HGLureModule.onefang2019-07-252-304/+18
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* Gatekeeper -> GatekeeperURIonefang2019-07-255-13/+12
| | | | | | | Coz it says all over the source code - // Legacy. Remove soon! And has since later OpenSim 0.7s.
* OpenSim dev typo--onefang2019-07-251-1/+1
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* Combine LureModule and HGLureModule.onefang2019-07-251-69/+101
| | | | Still need to clean up after this, LureModule.cs isn't needed anymore.
* Allow sitting on attachments, and attaching tings with people sitting on them.onefang2019-07-242-20/+20
| | | | | Now we have to fix all the viewers that though it would be great to enshrine this bug in viewer side.
* Move the terrain.raw file out of tree to a sim specific name.onefang2019-07-241-4/+13
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* For the "teleport from above" case, do the right thing.onefang2019-07-242-18/+43
| | | | | | | Which includes looking for designated floor prims, which have ^ as the first character of their description. Don't do "teleport from above" when we have proper coords.
* Revert list content type check.onefang2019-07-241-6/+10
| | | | https://sledjhamr.org/mantisbt/view.php?id=19
* Warnings--onefang2019-07-231-9/+9
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* TPs from scripts avoid all that silly raycasting nonsense, just go where we ask.onefang2019-07-213-9/+9
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* Allow menu items longer than 24 characters once more.onefang2019-07-202-6/+3
| | | | I've never seen any problems with allowing this, my NPC tool does that.
* Attempt to render "[LLUDPSERVER]: Malformed data, cannot parse" into ↵onefang2019-07-081-2/+5
| | | | | | something human readable as an aid to diagnosis. Beats hand translating the big block of hex codes it was spewing.
* Warnings--onefang2019-06-0419-29/+28
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* Add DefaultRegionAccess in [AuthorizationService] section.onefang2019-06-031-1/+2
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* A little tweaking of log levels.onefang2019-06-013-7/+7
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* Have some "avatar has left" mesasge hit the INFO console.onefang2019-05-301-1/+1
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* Remove Etcd thing, not used anywhere.onefang2019-05-201-195/+0
| | | | Also needs an obscure dependency that I can't track down.
* Better archiver console spam.onefang2019-05-191-9/+14
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* Remove some script distance limits.onefang2019-05-191-5/+1
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* One last big source of script slowness removed.onefang2019-05-192-181/+14
| | | | No need to artificially slow stuff down. lol
* More script speed ups.onefang2019-05-194-540/+0
| | | | | Don't waste time collecting bogus statistics. At least I think they are bogus.
* Less Oh Silly Threat detection.onefang2019-05-191-214/+24
| | | | | Scripts run a little faster if they don't stop to be overly paranoid all the time.
* Better sim startup console notification.onefang2019-05-191-2/+6
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* ProfileServiceURL not ProfileURLonefang2019-05-191-1/+1
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* Various IRC fixes.onefang2019-05-191-16/+23
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* Merge Warp3DCachedImageModule from Christopher Latza.onefang2019-05-191-45/+180
| | | | | Plus some of my own tweaks. Minus some of his.
* Remove silly 4096 sim TP check for a client bug that was fixed long ago.onefang2019-05-191-47/+0
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* White space --onefang2019-05-191-4/+4
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* Various logging fix ups.onefang2019-05-194-14/+12
| | | | | | Mostly removing console spam. Default to INFO on the console and DEBUG in the log files. More time stamp resolution.
* Update version number stuff, and hack it into the money display.onefang2019-05-191-2/+2
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* Remove useless executable bit that Windows adds.onefang2019-05-1943-0/+0
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* Move cache, config, logs out of tree, and various related clean ups.onefang2019-05-196-10/+9
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* Move db directory out of tree.onefang2019-05-191-2/+2
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-19636-33622/+75345
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* Various little clean ups.David Walter Seikel2016-12-091-1/+2
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* Don't throw exceptions on threat level checks and a few other script ↵David Walter Seikel2016-11-223-96/+105
| | | | | | function errors. Instead, just complain quickly and return without doing the function.
* Actually tell us what the problem object is with sculpties in map generation.David Walter Seikel2016-11-221-4/+15
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* Reduce various console spam.David Walter Seikel2016-11-222-5/+7
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* Remove zero length XML blob spam.David Walter Seikel2016-11-223-15/+23
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* Various random white space clean ups.David Walter Seikel2016-11-224-41/+41
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* A bit more sanity in the IRC bridge.David Walter Seikel2016-11-081-16/+23
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* Fix file execute permissions, coz Windows.David Walter Seikel2016-11-0743-0/+0
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* Adjust OS script functions threat levels, and don't bother wasting time ↵David Walter Seikel2016-11-071-139/+39
| | | | | | checking those with no threat level. Some went up, some went down. Should be more sane now.
* Remove silly rezzing distance limits. They just make scripters work around ↵David Walter Seikel2016-11-073-11/+1
| | | | them.
* Excess white space removal.David Walter Seikel2016-11-071-9/+9
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* More config path fixes.David Walter Seikel2016-11-051-3/+2
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* Sleep is for the weak. No wonder the standard script engines are so slow.David Walter Seikel2016-11-052-170/+0
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* Attempt to move everything writable, and the configs, out of the bin directory.David Walter Seikel2016-11-045-6/+6
| | | | Log configs are still in the bin directory.
* Even OpenSim removed the silly IAR avatar presence check. Purge it with fire.David Walter Seikel2016-11-031-139/+70
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* Remove a bunch of spammy console messages.David Walter Seikel2016-11-032-31/+0
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