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* Merge LureModule into HGLureModule.onefang2019-07-252-304/+18
* Gatekeeper -> GatekeeperURIonefang2019-07-255-13/+12
* OpenSim dev typo--onefang2019-07-251-1/+1
* Combine LureModule and HGLureModule.onefang2019-07-251-69/+101
* Allow sitting on attachments, and attaching tings with people sitting on them.onefang2019-07-242-20/+20
* Move the terrain.raw file out of tree to a sim specific name.onefang2019-07-241-4/+13
* For the "teleport from above" case, do the right thing.onefang2019-07-242-18/+43
* Revert list content type check.onefang2019-07-241-6/+10
* Warnings--onefang2019-07-231-9/+9
* TPs from scripts avoid all that silly raycasting nonsense, just go where we ask.onefang2019-07-213-9/+9
* Allow menu items longer than 24 characters once more.onefang2019-07-202-6/+3
* Attempt to render "[LLUDPSERVER]: Malformed data, cannot parse" into somethin...onefang2019-07-081-2/+5
* Warnings--onefang2019-06-0419-29/+28
* Add DefaultRegionAccess in [AuthorizationService] section.onefang2019-06-031-1/+2
* A little tweaking of log levels.onefang2019-06-013-7/+7
* Have some "avatar has left" mesasge hit the INFO console.onefang2019-05-301-1/+1
* Remove Etcd thing, not used anywhere.onefang2019-05-201-195/+0
* Better archiver console spam.onefang2019-05-191-9/+14
* Remove some script distance limits.onefang2019-05-191-5/+1
* One last big source of script slowness removed.onefang2019-05-192-181/+14
* More script speed ups.onefang2019-05-194-540/+0
* Less Oh Silly Threat detection.onefang2019-05-191-214/+24
* Better sim startup console notification.onefang2019-05-191-2/+6
* ProfileServiceURL not ProfileURLonefang2019-05-191-1/+1
* Various IRC fixes.onefang2019-05-191-16/+23
* Merge Warp3DCachedImageModule from Christopher Latza.onefang2019-05-191-45/+180
* Remove silly 4096 sim TP check for a client bug that was fixed long ago.onefang2019-05-191-47/+0
* White space --onefang2019-05-191-4/+4
* Various logging fix ups.onefang2019-05-194-14/+12
* Update version number stuff, and hack it into the money display.onefang2019-05-191-2/+2
* Remove useless executable bit that Windows adds.onefang2019-05-1943-0/+0
* Move cache, config, logs out of tree, and various related clean ups.onefang2019-05-196-10/+9
* Move db directory out of tree.onefang2019-05-191-2/+2
* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-19636-33622/+75345
* Various little clean ups.David Walter Seikel2016-12-091-1/+2
* Don't throw exceptions on threat level checks and a few other script function...David Walter Seikel2016-11-223-96/+105
* Actually tell us what the problem object is with sculpties in map generation.David Walter Seikel2016-11-221-4/+15
* Reduce various console spam.David Walter Seikel2016-11-222-5/+7
* Remove zero length XML blob spam.David Walter Seikel2016-11-223-15/+23
* Various random white space clean ups.David Walter Seikel2016-11-224-41/+41
* A bit more sanity in the IRC bridge.David Walter Seikel2016-11-081-16/+23
* Fix file execute permissions, coz Windows.David Walter Seikel2016-11-0743-0/+0
* Adjust OS script functions threat levels, and don't bother wasting time check...David Walter Seikel2016-11-071-139/+39
* Remove silly rezzing distance limits. They just make scripters work around t...David Walter Seikel2016-11-073-11/+1
* Excess white space removal.David Walter Seikel2016-11-071-9/+9
* More config path fixes.David Walter Seikel2016-11-051-3/+2
* Sleep is for the weak. No wonder the standard script engines are so slow.David Walter Seikel2016-11-052-170/+0
* Attempt to move everything writable, and the configs, out of the bin directory.David Walter Seikel2016-11-045-6/+6
* Even OpenSim removed the silly IAR avatar presence check. Purge it with fire.David Walter Seikel2016-11-031-139/+70
* Remove a bunch of spammy console messages.David Walter Seikel2016-11-032-31/+0