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* Change terrain update sending to be triggered by frame tick ratherRobert Adams2014-03-102-61/+93
* Don't start KeyframeMotion timers until all the regions are ready. This preve...Oren Hurvitz2014-03-111-2/+28
* After an object with KeyframeMotion is copied into inventory, resume the moti...Oren Hurvitz2014-03-111-2/+15
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2014-03-111-1/+3
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| * Add Varregion support to osGetRegionSize OSSL functionDev Random2014-03-071-1/+3
* | Send group notices through the same messaging module mechanism used to send g...Justin Clark-Casey (justincc)2014-03-114-92/+171
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* Remove try/catch in LandManagmentModule.GetLandObject() - this is very old co...Justin Clark-Casey (justincc)2014-03-071-70/+51
* Lock m_landlist whilst loading parcels from storage to prevent a race against...Justin Clark-Casey (justincc)2014-03-071-7/+18
* Only auto-create a land parcel when there is none in a specified tile if ther...Justin Clark-Casey (justincc)2014-03-071-1/+13
* Add regression test for sending group notices via xmlrpc groups connector.Justin Clark-Casey (justincc)2014-03-072-0/+56
* Add scene name to bad parcel add loggingJustin Clark-Casey (justincc)2014-03-061-2/+3
* refactor: Simplify land object by using c# get/set auto-properties where appl...Justin Clark-Casey (justincc)2014-03-061-23/+13
* minor: slightly simplify code in LandObject.ContainsPoint()Justin Clark-Casey (justincc)2014-03-061-1/+1
* Remove array initialize calls in LMM - these are unnecessary as the VM alread...Justin Clark-Casey (justincc)2014-03-061-4/+0
* minor: Increase size of parcel name field in "land show" console command outp...Justin Clark-Casey (justincc)2014-03-061-12/+12
* Prevent adding a land object if it overlaps any existing objects that have no...Justin Clark-Casey (justincc)2014-03-064-30/+215
* Add UUID and ready status (whether region has finished starting up) to "show ...Justin Clark-Casey (justincc)2014-03-051-10/+17
* Don't request a terse update after local teleport - this will be done by the ...Justin Clark-Casey (justincc)2014-03-051-6/+0
* If an avatar is sitting, send out position updates to clients for any change,...Justin Clark-Casey (justincc)2014-03-053-5/+45
* When positioning agent with PRIM_ROTATION in llSetLinkPrimitiveParams(), set ...Justin Clark-Casey (justincc)2014-03-032-12/+38
* Maybe slightly reduce warp3d memory leakage by disposing of decoded bitmap in...Justin Clark-Casey (justincc)2014-02-281-8/+6
* Stop LSL_Api.GetLinkEntities() from creating an unused list on every paramete...Justin Clark-Casey (justincc)2014-02-271-9/+6
* minor: remove unused variable from recent commit 0e23374Justin Clark-Casey (justincc)2014-02-271-2/+0
* refactor: Make osGetPrimtiveParams() and soSetPrimitiveParams() use common ge...Justin Clark-Casey (justincc)2014-02-271-33/+12
* Add Util method to load OpSys env varsDev Random2014-02-261-19/+5
* Add some regression tests for previous commit 0e23374Justin Clark-Casey (justincc)2014-02-261-0/+115
* Implement PRIM_ROTATION, PRIM_ROT_LOCAL, PRIM_POSITION and PRIM_POS_LOCAL whe...Justin Clark-Casey (justincc)2014-02-261-17/+128
* Improve regression test TestSetAppearance()Justin Clark-Casey (justincc)2014-02-241-42/+69
* Re-enable regression TestSaveBakedTextures()Justin Clark-Casey (justincc)2014-02-241-4/+2
* Stop mesh avatars that specify the alpha texture in their bake slots from cau...Justin Clark-Casey (justincc)2014-02-242-38/+67
* Make Scene.DefaultDrawDistance to be the max of the region size and theRobert Adams2014-02-231-1/+3
* Fix problem of hurricane speed winds. Thanks Vegaslon.Robert Adams2014-02-222-11/+6
* If texture decode fails in Warp3D map maker, log uuid of asset that failed to...Justin Clark-Casey (justincc)2014-02-201-1/+14
* minor: Add some method doc to AFM,SetAppearanceAssets()Justin Clark-Casey (justincc)2014-02-201-0/+6
* For now, do not replacing missing wearables with default wearables if itme de...Justin Clark-Casey (justincc)2014-02-201-144/+190
* add newRegion parameter to CrossAgentToNewRegion event and trigger the event ...dahlia2014-02-203-4/+5
* add EventManager event OnCrossAgentToNewRegiondahlia2014-02-192-0/+25
* varregion: make scene default draw distance to be the maximum size of theRobert Adams2014-02-191-1/+8
* Repair check for if in region position (I mean || is kinda like &&).Robert Adams2014-02-152-2/+2
* Fix displacement and location operations on legacy trees and grass inRobert Adams2014-02-152-5/+5
* Properly restore position on crossing failure for mega-regions.Robert Adams2014-02-154-23/+52
* Rewrite of mega-region code to use new form of border checking.Robert Adams2014-02-157-619/+107
* Non-functional changes of numbers into symbolic references and a fewRobert Adams2014-02-154-4/+6
* Don't request group information in SP.MakeRootAgent() if the presence belongs...Justin Clark-Casey (justincc)2014-02-141-8/+10
* Log information about which function, request data and agent ID triggered an ...Justin Clark-Casey (justincc)2014-02-141-14/+5
* Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-02-145-6/+54
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| * Change warns associated with UserAgentServiceConnector to debugs, as this is ...Justin Clark-Casey (justincc)2014-02-145-5/+5
| * If calls to UserAgentServiceConnector fail then throw an exception. This lets...Justin Clark-Casey (justincc)2014-02-145-6/+54
* | Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-02-122-7/+99
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| * If a caller tries to queue a CAPs message to a scene presence that has no eve...Justin Clark-Casey (justincc)2014-02-122-7/+99