aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region (follow)
Commit message (Expand)AuthorAgeFilesLines
...
* * Added cautionary README.txtlbsa712008-03-132-1/+10
* * SimpleApp is dead, long live OpenSim.Region.Examples.SimpleModulelbsa712008-03-139-1139/+961
* * Put back a comment I just inexplicably zappedJustin Clarke Casey2008-03-131-1/+1
* Just a few commentsJustin Clarke Casey2008-03-131-1/+5
* * Very minor comment change to reflect the fact that eliminating spurious del...Justin Clarke Casey2008-03-131-2/+4
* remove the rex based voice chat. No current client implements this,Sean Dague2008-03-134-716/+0
* * Change opensim.ini.example guidance on asset_database setting to be "local"...Justin Clarke Casey2008-03-131-10/+2
* * Fix Mantis 761 (linking and delinking prims rapidly caused prims to 'disapp...Justin Clarke Casey2008-03-135-19/+55
* there was a single instance where the log4net object was notSean Dague2008-03-121-1/+1
* * Fix mantis 757.Justin Clarke Casey2008-03-124-26/+32
* * Don't abort (and keep failing) the update if one Entity gives us an excepti...Justin Clarke Casey2008-03-122-31/+44
* * Since remoting exceptions occur quite often in some cases (e.g. when a neig...Justin Clarke Casey2008-03-121-31/+65
* * Add comments and slight corrections to ClientView.AgentTextureCachedJustin Clarke Casey2008-03-123-7/+16
* Applied patch from mantis #749, Grass now stays to set type when moved. thank...MW2008-03-123-9/+11
* * Switched Noise 'Flood Area' brush to use Perlin rather than random noise.Adam Frisby2008-03-122-2/+64
* * Fix for Smooth Area Flood Brush, now doesn't flood the entire sim.Adam Frisby2008-03-122-1/+4
* Update svn properties.Jeff Ames2008-03-121-51/+51
* * Updated Terrain ModuleAdam Frisby2008-03-121-3/+3
* * Refactored some terrain brushes to move out some common functions into Terr...Adam Frisby2008-03-1210-122/+79
* Refactor out some duplicate code.Jeff Ames2008-03-112-5/+5
* * Temporarily disabling sending of ImageNotInDatabasePacket when a texture is...Justin Clarke Casey2008-03-111-1/+4
* * Very temporarily put AgentCachedTexturePackets onto the wind rather than th...Justin Clarke Casey2008-03-111-1/+5
* * Applying patch #754 - Fix for Vector Magnitude operation. Thanks cmickeyb!Adam Frisby2008-03-111-2/+2
* Eliminated several compiler warning messagesJohan Berntsson2008-03-111-13/+1
* The plugin loader can now handle plugin dependencies without hardcodingJohan Berntsson2008-03-111-18/+5
* * Added Linear Acceleration reporting to the ODEPlugin.Teravus Ovares2008-03-102-3/+22
* ODEPluginTeravus Ovares2008-03-1011-0/+111
* * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.Teravus Ovares2008-03-1013-12/+259
* * Fixed a few things and enabling Physical Prim border crossings again.Teravus Ovares2008-03-092-66/+75
* * Fix for hydraulic erosion brush. Still not working as planned, but getting ...Adam Frisby2008-03-091-9/+19
* ODE PluginTeravus Ovares2008-03-092-56/+75
* Update svn properties.Jeff Ames2008-03-091-339/+339
* * Fix to the OlsenSphere brush to make it more powerful.Adam Frisby2008-03-093-1/+341
* * Fixed the Link + Duplicate + Unlink both = 'ODE Invalid Argument in Collisi...Teravus Ovares2008-03-092-27/+39
* * Cleaned up some locking on the ODEPlugin to make it more developer friendlyTeravus Ovares2008-03-092-505/+496
* Update svn properties.Jeff Ames2008-03-091-223/+223
* * New terrainmodule paint brush "Olsen Erosion"Adam Frisby2008-03-092-0/+224
* Linux Compile error if Color is compared against null. Documentation for Syst...Teravus Ovares2008-03-091-3/+8
* Update svn properties.Jeff Ames2008-03-093-378/+378
* * Small optimisation on Weathering paint brush.Adam Frisby2008-03-082-4/+14
* * Applying Mantis #737 - Fix for Terragen loader. Thanks Jonc.Adam Frisby2008-03-081-2/+1
* Remove two warnings with unused variables.Charles Krinke2008-03-081-2/+0
* * Added Thermal Weathering paint brush to Terrain Module.Adam Frisby2008-03-081-0/+243
* Thank you very much, Ldviopeng for :Charles Krinke2008-03-081-3/+54
* Added new drawing command "PenColour", with format "PenColour <colourname>;" ...MW2008-03-081-1/+12
* * Slight tweak for the above.Adam Frisby2008-03-081-0/+1
* * By popular demand, implemented "script terrain fill <val>"Adam Frisby2008-03-081-0/+6
* Added Frist basic version on the VectorRenderModule, that allows scripts to d...MW2008-03-087-6/+496
* * Implemented 'Revert' channel in Terrain Module.Adam Frisby2008-03-083-0/+155
* Thank you kindly, Ldviopeng for:Charles Krinke2008-03-085-6/+151