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authorAdam Frisby2008-03-08 21:51:01 +0000
committerAdam Frisby2008-03-08 21:51:01 +0000
commit6eeb25ee338be068c4e3aa5996ed01029fb08dc1 (patch)
treecd6d228c1ee8a6f697582fddb1f5541007986bb5 /OpenSim/Region
parent* By popular demand, implemented "script terrain fill <val>" (diff)
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* Slight tweak for the above.
Diffstat (limited to 'OpenSim/Region')
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs
index b58cce7..6f9adc9 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs
@@ -330,6 +330,7 @@ namespace OpenSim.Region.Environment.Modules.Terrain
330 for (x = 0; x < m_channel.Width; x++) 330 for (x = 0; x < m_channel.Width; x++)
331 for (y = 0; y < m_channel.Height; y++) 331 for (y = 0; y < m_channel.Height; y++)
332 m_channel[x, y] = Double.Parse(param); 332 m_channel[x, y] = Double.Parse(param);
333 SendUpdatedLayerData();
333 break; 334 break;
334 default: 335 default:
335 m_log.Warn("Unknown terrain command."); 336 m_log.Warn("Unknown terrain command.");