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| | * | | add some default size setting and checksUbitUmarov2012-12-071-1/+2
| | * | | revert the use of avatar skeleton and use avatar size provided by viewers,UbitUmarov2012-12-074-12/+28
| | * | | create a new ode character also with the new informationUbitUmarov2012-12-074-5/+26
| | * | | *TEST* Use new avatar size in ubitODE.UbitUmarov2012-12-075-5/+66
| | * | | fix regressionUbitUmarov2012-12-071-2/+2
| | * | | *TEST* add some avatar skeleton information and use it to calculate avatarUbitUmarov2012-12-071-4/+25
| | * | | avatar collision plane send to viewer is only relative to feet. changeUbitUmarov2012-12-054-105/+85
| | * | | move characters (avatars) to own collision space, also fixing a problemUbitUmarov2012-12-043-14/+47
| | * | | raise standing avatar a bit to reduce knees bending on some collisions.UbitUmarov2012-12-041-4/+4
| | * | | Merge branch 'avination' into ubitworkMelanie2012-12-036-107/+383
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| | * | | don't zero constant force and torque in selectionUbitUmarov2012-11-241-6/+6
| | * | | avoid potencial NullReferenceExceptionUbitUmarov2012-11-241-2/+5
| * | | | Prevent a failed user relogi from throwing exceptions in poll servicesMelanie2012-12-142-2/+2
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| * | | *TEST* diferent avatar colliderUbitUmarov2012-12-033-103/+350
| * | | fix vertex rounding directionUbitUmarov2012-12-031-1/+8
| * | | *TEST* reduce all mesh vertices resolution to 1e-5. This reduces numberUbitUmarov2012-12-031-0/+16
| * | | adjust avatar standing Z positionUbitUmarov2012-12-031-5/+11
| * | | Add a transaction ID to the money module path for llTransferLindenDollarsMelanie2012-12-032-3/+3
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* | | Merge branch 'master' into careminsterMelanie2012-12-188-41/+61
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-12-175-37/+28
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| | * | BulletSim: apply friction to linear and angular motion before returning advan...Robert Adams2012-12-173-14/+2
| | * | BulletSim: fix vehicles going underground when unsat. Problem was that, when ...Robert Adams2012-12-174-29/+32
| * | | Extend default 1 second wait for event completion to other thread script rese...Justin Clark-Casey (justincc)2012-12-173-4/+33
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* | | Merge branch 'master' into careminsterMelanie2012-12-1811-128/+208
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| * | BulletSim: fix vehicles being shot in the air at border crossings because of ...Robert Adams2012-12-161-2/+5
| * | BulletSim: add parameter to UpdateProperties call into the linkset so changes...Robert Adams2012-12-166-36/+65
| * | BulletSim: add even more to the TODO list.Robert Adams2012-12-161-4/+27
| * | BulletSim: add check for border crossing in character position sanity check.Robert Adams2012-12-161-2/+10
| * | BulletSim: refactor to combine common terrain height testing code. Add functi...Robert Adams2012-12-161-38/+48
| * | BulletSim: experimentally remove unit displacement from prim border crossing ...Robert Adams2012-12-161-2/+13
| * | BulletSim: remove some errors on shutdown by moving terrain destruction until...Robert Adams2012-12-162-3/+16
| * | BulletSim: rip out old code for linkset child position fetching. BulletSim do...Robert Adams2012-12-165-45/+31
* | | Merge branch 'master' into careminsterMelanie2012-12-1633-493/+1053
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| * | Make WebStatsModule properly handle scenes added or removed after initial sta...Justin Clark-Casey (justincc)2012-12-151-14/+31
| * | minor: If the physics module tells us that an object has gone out of bounds, ...Justin Clark-Casey (justincc)2012-12-151-2/+5
| * | minor: Add commented out log lines to ScenePresenceAnimator for future debug ...Justin Clark-Casey (justincc)2012-12-141-1/+10
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-12-1412-301/+433
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| | * | BulletSim: Add more to the TODO list. Clean up and improve some comments.Robert Adams2012-12-132-10/+9
| | * | Return the last set targetVelocity rather than the current velocity as the de...Robert Adams2012-12-131-5/+8
| | * | BulletSim: fix problem with continuious rebuilding of physical linksets. This...Robert Adams2012-12-133-79/+88
| | * | BulletSim: correct line endings in new BulletSimData.cs file.Robert Adams2012-12-131-282/+282
| | * | BulletSim: Add 'BulletSimData' which separates structures createdRobert Adams2012-12-137-205/+308
| | * | BulletSim: remove extra linkset rebuilds.Robert Adams2012-12-131-18/+36
| * | | Fix issue where calling llVolumeDetect(FALSE) would not remove phantom flag, ...Justin Clark-Casey (justincc)2012-12-142-2/+42
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| * | minor: add some more detail to the logging if an LLClientView fails to proces...Justin Clark-Casey (justincc)2012-12-131-2/+4
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-12-131-30/+6
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| | * | Simplify sit code a bit by determining correct animation in HandleSit instead...Dan Lake2012-12-131-30/+6
| * | | Add WaitForEventCompletionOnScriptStop [XEngine] config param to OpenSimDefau...Justin Clark-Casey (justincc)2012-12-131-10/+24
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-12-137-71/+109
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| | * | BulletSim: fix problem of avatar's floating off the ground after unsitting. R...Robert Adams2012-12-124-24/+27