Commit message (Expand) | Author | Age | Files | Lines | ||
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* | | | | | | | | | | | | | | | * Change the OnQueueEmpty signature to send the flags of the queues that are ... | John Hurliman | 2009-10-21 | 4 | -61/+108 | |
* | | | | | | | | | | | | | | | * Clarified what FireQueueEmpty is doing with a MIN_CALLBACK_MS constant and ... | John Hurliman | 2009-10-21 | 4 | -18/+8 | |
* | | | | | | | | | | | | | | | Merged master into prioritization | John Hurliman | 2009-10-21 | 3 | -18/+28 | |
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| * | | | | | | | | | | | | | | | Fix llParticleSystem to accept LSL variables and LSL constants in place | Melanie | 2009-10-21 | 1 | -1/+1 | |
| * | | | | | | | | | | | | | | | Patch by mcortez: Remove lock from scene presence updating in groups module | Melanie | 2009-10-21 | 1 | -9/+7 | |
| * | | | | | | | | | | | | | | | Change "config save" to "config save <filename>", which is mandatory. | Melanie | 2009-10-20 | 1 | -2/+14 | |
| * | | | | | | | | | | | | | | | Fix for index error in llList2String | Snowcrash | 2009-10-20 | 1 | -6/+6 | |
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* | | | | | | | | | | | | | | | * FireQueueEmpty now checks if a measurable amount of time has passed, and if... | John Hurliman | 2009-10-21 | 3 | -38/+16 | |
* | | | | | | | | | | | | | | | * Changed the timing calculations for sending resends/acks/pings from per-cli... | John Hurliman | 2009-10-21 | 3 | -41/+63 | |
* | | | | | | | | | | | | | | | Testing out a hack to identify the source of the high cpu usage | John Hurliman | 2009-10-21 | 1 | -0/+3 | |
* | | | | | | | | | | | | | | | Removing the Sleep(0) call from the OutgoingPacketHandler | John Hurliman | 2009-10-21 | 1 | -6/+3 | |
* | | | | | | | | | | | | | | | * Handle UseCircuitCode packets asynchronously. Adding an agent to a scene ca... | John Hurliman | 2009-10-21 | 3 | -13/+49 | |
* | | | | | | | | | | | | | | | * Replaced the UnackedPacketCollection with a lockless implementation. The ti... | John Hurliman | 2009-10-21 | 4 | -208/+126 | |
* | | | | | | | | | | | | | | | Fixed the way OnQueueEmpty is called to prevent simultaneous calls for the sa... | John Hurliman | 2009-10-21 | 1 | -7/+7 | |
* | | | | | | | | | | | | | | | Committing Jim's optimization to replace the 20ms sleep in outgoing packet ha... | John Hurliman | 2009-10-21 | 4 | -50/+121 | |
* | | | | | | | | | | | | | | | * Added a sanity check to GetScriptAssemblies() and GetScriptStates() for the... | John Hurliman | 2009-10-20 | 5 | -10/+235 | |
* | | | | | | | | | | | | | | | * Removed the unused m_agentUpdates collection and some extra work that was b... | John Hurliman | 2009-10-20 | 2 | -94/+34 | |
* | | | | | | | | | | | | | | | * Removed the throttle speed optimizations to see if it brings stability back | John Hurliman | 2009-10-20 | 2 | -72/+69 | |
* | | | | | | | | | | | | | | | Added try/catches in the outgoing packet handler to match the one in the inco... | John Hurliman | 2009-10-20 | 1 | -45/+59 | |
* | | | | | | | | | | | | | | | Fixing position/rotation/collisionplane in ObjectUpdate packets for avatars | John Hurliman | 2009-10-20 | 1 | -6/+8 | |
* | | | | | | | | | | | | | | | Reverting the deletion of files related to texture sending until we figure ou... | John Hurliman | 2009-10-20 | 6 | -0/+926 | |
* | | | | | | | | | | | | | | | * Removing ODEPrim and ODECharacter GetHashCode() overrides since they were b... | John Hurliman | 2009-10-20 | 3 | -11/+1 | |
* | | | | | | | | | | | | | | | * Removing cruft left over from the conversion to the new texture sending and... | John Hurliman | 2009-10-20 | 12 | -1275/+45 | |
* | | | | | | | | | | | | | | | * Optimized sending of terrain data | John Hurliman | 2009-10-19 | 2 | -155/+180 | |
* | | | | | | | | | | | | | | | * Removed OpenSim.Data.NHibernate | John Hurliman | 2009-10-19 | 3 | -6/+6 | |
* | | | | | | | | | | | | | | | Merge branch 'prioritization' of ssh://opensimulator.org/var/git/opensim into... | John Hurliman | 2009-10-19 | 1 | -0/+4 | |
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| * | | | | | | | | | | | | | | | Forgot {} on last commit. | Diva Canto | 2009-10-19 | 1 | -0/+2 | |
| * | | | | | | | | | | | | | | | More instrumentation in physics. | Diva Canto | 2009-10-19 | 1 | -0/+2 | |
* | | | | | | | | | | | | | | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into priorit... | John Hurliman | 2009-10-19 | 8 | -31/+49 | |
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| * | | | | | | | | | | | | | | | Formatting cleanup. | Jeff Ames | 2009-10-19 | 6 | -11/+11 | |
| * | | | | | | | | | | | | | | | Add support for display of the script compilation errors in the script editor's | Melanie | 2009-10-17 | 2 | -20/+38 | |
* | | | | | | | | | | | | | | | | * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This... | John Hurliman | 2009-10-19 | 11 | -120/+117 | |
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* | | | | | | | | | | | | | | | Merge branch 'prioritization' of ssh://opensimulator.org/var/git/opensim into... | John Hurliman | 2009-10-18 | 2 | -1/+14 | |
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| * | | | | | | | | | | | | | | | A bit of instrumentation to figure out what's going on with physics actors. | Diva Canto | 2009-10-18 | 2 | -1/+14 | |
* | | | | | | | | | | | | | | | | * Rewrote the methods that build ObjectUpdate and ImprovedTerseObjectUpdate p... | John Hurliman | 2009-10-18 | 5 | -684/+398 | |
* | | | | | | | | | | | | | | | | * Process the avatar terse update priority queue as soon as an update for our... | John Hurliman | 2009-10-18 | 1 | -40/+39 | |
* | | | | | | | | | | | | | | | | Zero out PrimitiveBaseShape.SculptData after the JPEG2000 data has been decod... | John Hurliman | 2009-10-18 | 1 | -0/+3 | |
* | | | | | | | | | | | | | | | | * Big performance increase in loading prims from the region database with MySQL | John Hurliman | 2009-10-18 | 2 | -25/+50 | |
* | | | | | | | | | | | | | | | | * Committing Nini.dll with the patch from #3773 applied | John Hurliman | 2009-10-17 | 1 | -1/+1 | |
* | | | | | | | | | | | | | | | | Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi... | John Hurliman | 2009-10-17 | 7 | -20/+227 | |
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* | | | | | | | | | | | | | | | Wrapped the contents of the IncomingPacketHandler loop in a try/catch statement | John Hurliman | 2009-10-17 | 1 | -2/+9 | |
* | | | | | | | | | | | | | | | Merge branch 'master' into prioritization | Melanie | 2009-10-17 | 1 | -0/+7 | |
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| * | | | | | | | | | | | | | | Adds SendAvatarInterestsUpdate to IClientAPI | Melanie | 2009-10-17 | 1 | -0/+7 | |
* | | | | | | | | | | | | | | | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into priorit... | John Hurliman | 2009-10-16 | 1 | -3/+5 | |
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| * | | | | | | | | | | | | | | * One more tweak to inform the user that they may not be able to move until r... | Teravus Ovares (Dan Olivares) | 2009-10-16 | 2 | -4/+6 | |
| * | | | | | | | | | | | | | | * After seeing it repeat over and over again.. again, We won't inform the s... | Teravus Ovares (Dan Olivares) | 2009-10-16 | 1 | -1/+1 | |
* | | | | | | | | | | | | | | | Changing avatar movement updates to the Task throttle category until we get f... | John Hurliman | 2009-10-16 | 1 | -5/+6 | |
* | | | | | | | | | | | | | | | More debugging of RegionCombinerModule.RegionLoaded() by making RegionLoaded(... | John Hurliman | 2009-10-16 | 1 | -2/+6 | |
* | | | | | | | | | | | | | | | Prevent oversized packets from crashing the LLUDP server. It will now print a... | John Hurliman | 2009-10-16 | 1 | -5/+20 | |
* | | | | | | | | | | | | | | | * Simplified the prioritization packet creation code to reduce CPU usage and ... | John Hurliman | 2009-10-16 | 3 | -95/+35 |