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* Fix recent regression with llRegionSayTo() started sending messages twice.Justin Clark-Casey (justincc)2014-09-261-8/+2
* Make "generate map" console command also trigger upload to maptiles as well a...Justin Clark-Casey (justincc)2014-09-263-50/+118
* Add "debug lludp data out" console command for logging outgoing data just bef...Justin Clark-Casey (justincc)2014-09-242-1/+52
* Remove an unnecessary check at the bottom of Scene.CloseAgent()Justin Clark-Casey (justincc)2014-09-241-7/+2
* Add persistent command history in consoleJak Daniels2014-09-231-1/+1
* Modifications to previous IAR commits to bring them more inline with existing...AliciaRaven2014-09-234-21/+24
* Add an event callback for loading IAR files. The callback for creating them a...AliciaRaven2014-09-239-50/+159
* Change existing IAR save to use UUID for its callback reference instead of Gu...AliciaRaven2014-09-236-20/+21
* Include same content filters for IAR file exports that already exist for OAR ...AliciaRaven2014-09-232-0/+54
* Merge branch 'master' into bullet-2.82Robert Adams2014-09-216-15/+48
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| * This fixes the Scene thread renaming issueBlueWall2014-09-171-1/+0
| * Undo "Revert "Small changes to threading to send thread names to unmanaged th...BlueWall2014-09-171-1/+3
| * Changes to be committed: modified: OpenSim/Region/Framework/Scenes/Scene.Pack...Edward2014-09-172-0/+21
| * Revert "Small changes to threading to send thread names to unmanaged threads....BlueWall2014-09-171-3/+1
| * Small changes to threading to send thread names to unmanaged threads. Needs M...BlueWall2014-09-171-1/+3
| * When osNpcMoveToTarget() is called for a sitting avatar then silently do noth...Justin Clark-Casey (justincc)2014-09-121-0/+3
| * Fix issues where setting llSetTextureAnim(FALSE... did not work properly).Justin Clark-Casey (justincc)2014-09-121-11/+20
| * Fix regression from recent a02dae5 where stand positions are no longer correc...Justin Clark-Casey (justincc)2014-09-111-3/+2
* | Merge branch 'master' into bullet-2.82Robert Adams2014-09-0510-23/+29
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| * For monitoring purposes, start non-timeout tasks (which do not currently use ...Justin Clark-Casey (justincc)2014-09-058-22/+26
| * Make LLUDP output queue refill thread active by default, since load tests hav...Justin Clark-Casey (justincc)2014-09-042-1/+3
* | Merge branch 'master' into bullet-2.82Robert Adams2014-09-037-46/+68
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| * For processing outbound http requests in the XMLRPCModule, start the thread t...Justin Clark-Casey (justincc)2014-09-041-5/+4
| * Start long-lived thread in IRCConnector via watchdog rather than indepedently...Justin Clark-Casey (justincc)2014-09-041-13/+5
| * Don't need to check separate physics status in bulletsim update since that me...Justin Clark-Casey (justincc)2014-09-031-2/+3
| * Make bulletsim thread alarm if no update for 5 seconds.Justin Clark-Casey (justincc)2014-09-031-1/+4
| * minor: fix indenting from previous commit b08ab1eJustin Clark-Casey (justincc)2014-09-031-7/+7
| * If BulletSim is running on its own threads, start this thread via the thread ...Justin Clark-Casey (justincc)2014-09-031-3/+8
| * Don't show the ScrLPS data twice in the WebStats based statistics page.Kevin Cozens2014-09-031-6/+0
| * Add [EntityTransfer] AllowAvatarCrossing setting to determine whether avatars...Justin Clark-Casey (justincc)2014-09-032-1/+19
| * Fix recent regression from 473c5594 where camera started to judder on moving ...Justin Clark-Casey (justincc)2014-09-022-18/+28
* | Merge branch 'master' into bullet-2.82Robert Adams2014-08-3016-481/+885
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| * As per the LL grid, if an avatar is sitting then return it's velocity relativ...Justin Clark-Casey (justincc)2014-08-301-0/+5
| * As per the LL grid, for attachments make llGetObjectDetails() OBJECT_VELOCITY...Justin Clark-Casey (justincc)2014-08-301-1/+15
| * minor: fix wrong indentation in previous commit 0cc3cdJustin Clark-Casey (justincc)2014-08-301-1/+1
| * As per the LL grid, for attachments make llGetObjectDetails() OBJECT_ROT retu...Justin Clark-Casey (justincc)2014-08-301-4/+13
| * Fix issue where moving a seated avatar would not adjust their subsequent stan...Justin Clark-Casey (justincc)2014-08-301-1/+1
| * Implement STATUS_BLOCK_GRAB_OBJECT in llSetStatus()/llGetStatus() and correct...Justin Clark-Casey (justincc)2014-08-295-30/+26
| * Ignore whitespace when reading serialized XML objects.Justin Clark-Casey (justincc)2014-08-295-205/+193
| * Fix recent regression test TestDeserializeXmlObjectWithOtherParts() which was...Justin Clark-Casey (justincc)2014-08-291-1/+1
| * Add regression test for deserializing xml objects with more than one non-root...Justin Clark-Casey (justincc)2014-08-291-127/+406
| * minor: Eliminate more unnecessary code copying individual parameters for Vect...Justin Clark-Casey (justincc)2014-08-281-17/+19
| * On code section that rezzes single objects and attachments, reduce CPU use by...Justin Clark-Casey (justincc)2014-08-285-71/+128
| * Don't allow update timer to invoke another scene update if the previous is st...Justin Clark-Casey (justincc)2014-08-261-1/+10
| * Remove race conditions from where SP.AbsolutePosition could change between th...Justin Clark-Casey (justincc)2014-08-261-7/+4
| * Fix frame times when updating scene on timer.Justin Clark-Casey (justincc)2014-08-261-15/+17
| * Implement experimental non-default mechanism to update scene via a timer rath...Justin Clark-Casey (justincc)2014-08-264-67/+113
* | Merge branch 'master' into bullet-2.82Robert Adams2014-08-214-52/+472
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| * Extend drop command to "debug lludp drop <in|out>..." to allow drop of inboun...Justin Clark-Casey (justincc)2014-08-192-8/+44
| * Add "debug lludp drop out <add|remove> <packet-name>" console command for deb...Justin Clark-Casey (justincc)2014-08-192-0/+76