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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
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*
minor: Just have one message that displays successful registration of a regio...
Justin Clark-Casey (justincc)
2014-12-03
1
-5
/
+5
*
minor: If we are recompiling scripts in response to a ScriptStopStrategy conf...
Justin Clark-Casey (justincc)
2014-12-03
1
-0
/
+8
*
Reintroduce general xengine extra debugging log level. This can be controlle...
Justin Clark-Casey (justincc)
2014-12-03
1
-31
/
+32
*
minor: improve logged error in XEngine.SetXmlState if there was a problem wri...
Justin Clark-Casey (justincc)
2014-12-03
1
-1
/
+2
*
Always close script linemap file after reading and always dispose of other st...
Justin Clark-Casey (justincc)
2014-12-03
2
-29
/
+29
*
BulletSim: move detail log of InternalScheduleRebuild to reduce log file spam
Robert Adams
2014-11-30
1
-5
/
+5
*
BulletSim: Remove linkset 'Incomplete' flag as its meaning couldn't be made c...
Robert Adams
2014-11-30
3
-23
/
+26
*
BulletSim: add BSLinkset.AllPartsComplete that checks of all linkset members ...
Robert Adams
2014-11-30
2
-21
/
+18
*
BulletSim: Make BSPrimLinkable 'incomplete' if any of its children are waitin...
Robert Adams
2014-11-30
1
-1
/
+23
*
BulletSim: add shape and linkset rebuild scheduled flags. Add BSPrim.Incomple...
Robert Adams
2014-11-30
7
-19
/
+101
*
Correct 690fe0c to actually log the exception reported in DoOnRezScriptQueue(...
Justin Clark-Casey (justincc)
2014-11-29
1
-1
/
+2
*
If there are any exceptions in XEngine.DoOnRezScriptQueue() then log the erro...
Justin Clark-Casey (justincc)
2014-11-29
1
-31
/
+43
*
Remove minor race condition where two threads could race on fields such as m_...
Justin Clark-Casey (justincc)
2014-11-29
1
-6
/
+6
*
Restore zero'ing RawVelocity in BSCharacter.ZeroMotion() in favour of not cal...
Justin Clark-Casey (justincc)
2014-11-29
1
-1
/
+1
*
minor: Remove a few indenting problems introduced to recent 265fe349 and conv...
Justin Clark-Casey (justincc)
2014-11-29
1
-3
/
+3
*
Halve the prediction lag for region crossing to improve most flying region cr...
Justin Clark-Casey (justincc)
2014-11-29
1
-2
/
+2
*
When performing region cross, don't add the velocity to the new position in E...
Justin Clark-Casey (justincc)
2014-11-29
1
-1
/
+2
*
Somewhat improve avatar region crossings by properly preserving velocity when...
Justin Clark-Casey (justincc)
2014-11-29
12
-54
/
+94
*
Avoid repeated lag-generating continuous attempts to retrieve HG service Urls...
Justin Clark-Casey (justincc)
2014-11-28
1
-7
/
+11
*
Be more explicit again in UMM bad HomeURL message by logging the original cre...
Justin Clark-Casey (justincc)
2014-11-27
1
-2
/
+2
*
Make UMM.AddUser(UUID, string) log message when bad creatorData is given to r...
Justin Clark-Casey (justincc)
2014-11-27
1
-4
/
+8
*
refactor: Move methods to start a monitored thread, start work in its own thr...
Justin Clark-Casey (justincc)
2014-11-25
22
-42
/
+42
*
Fix ghosts copy of SimulatorFeatureModule to enable logging.
Justin Clark-Casey (justincc)
2014-11-25
1
-8
/
+13
*
Fix bug in HG attachment throttling code where attachments were never rezzed ...
Justin Clark-Casey (justincc)
2014-11-25
1
-55
/
+63
*
Make small adjustment to JobEngine default from previous commit to enable it ...
Justin Clark-Casey (justincc)
2014-11-25
1
-1
/
+1
*
Add [Startup] JobEngineEnabled setting that allows the job engine to be disab...
Justin Clark-Casey (justincc)
2014-11-25
1
-1
/
+3
*
Move conditionals which control whether a task is placed in the JobEngine ins...
Justin Clark-Casey (justincc)
2014-11-25
1
-43
/
+25
*
Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether a...
Justin Clark-Casey (justincc)
2014-11-25
3
-3
/
+16
*
Fix compile error from previous 1d56029848e96016b5809f596619e32d0ebcc995
Justin Clark-Casey (justincc)
2014-11-25
1
-1
/
+1
*
Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a vali...
Justin Clark-Casey (justincc)
2014-11-25
1
-0
/
+47
*
When processing incoming attachments via HG, if a request for uuid gathering ...
Justin Clark-Casey (justincc)
2014-11-25
3
-28
/
+120
*
Introduce an IteratingUuidGatherer where each fetch from the asset service (i...
Justin Clark-Casey (justincc)
2014-11-25
2
-47
/
+579
*
Add incoming packet async handling engine to queue some inbound udp async req...
Justin Clark-Casey (justincc)
2014-11-25
4
-12
/
+394
*
Add missing class from recent commit 69abade
Justin Clark-Casey (justincc)
2014-11-25
1
-0
/
+327
*
Add "show threadpool calls active" console debug command.
Justin Clark-Casey (justincc)
2014-11-25
1
-2
/
+6
*
Add naive implementation of controlled incoming HG attachments to manage load.
Justin Clark-Casey (justincc)
2014-11-25
4
-79
/
+121
*
Label all threadpool calls being made in core OpenSimulator. This is to add ...
Justin Clark-Casey (justincc)
2014-11-25
21
-47
/
+71
*
Just for now, don't alert the user or log if we couldn't change their server-...
Justin Clark-Casey (justincc)
2014-11-25
1
-2
/
+2
*
Stop Mono 3.2.8 from binding a UDP socket to a port already in use.
Justin Clark-Casey (justincc)
2014-11-25
1
-0
/
+6
*
Add "wearables check" console command
Justin Clark-Casey (justincc)
2014-11-25
2
-73
/
+245
*
Add "wearables show" console command.
Justin Clark-Casey (justincc)
2014-11-25
1
-3
/
+97
*
Fix recent regression where adaptive throttles stopped adjusting.
Justin Clark-Casey (justincc)
2014-11-25
3
-49
/
+61
*
Fix setting of max scene throttle so that setting it restricts the child clie...
Justin Clark-Casey (justincc)
2014-11-25
5
-53
/
+82
*
Add request drip rate to assertions for token bucket regression tests
Justin Clark-Casey (justincc)
2014-11-25
1
-12
/
+14
*
Add regression tests for token buckets on their own
Justin Clark-Casey (justincc)
2014-11-25
1
-1
/
+49
*
Make regression throttle tests consistently test target and max throttle sett...
Justin Clark-Casey (justincc)
2014-11-25
1
-136
/
+62
*
minor: In "show client stats" command, properly handle the case where a clien...
Justin Clark-Casey (justincc)
2014-11-25
1
-1
/
+3
*
minor: Correct letter accidentally added to copyright notice on top of Scene....
Justin Clark-Casey (justincc)
2014-11-25
1
-1
/
+1
*
In Scene.AddNewAgent(), avoid a situation where an exception can result in a ...
Justin Clark-Casey (justincc)
2014-11-25
1
-11
/
+23
*
For now, send all non-full terse updates for ones own avatar directly to the ...
Justin Clark-Casey (justincc)
2014-11-25
2
-4
/
+27
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