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* * Adding example "NullStorage" DataStore engine.Adam Frisby2007-07-154-1/+102
* * Fixed bug where UserServer SendKey would not be saved in configuration.Adam Frisby2007-07-151-3/+3
* * Fixed duplicate CAP bug when a user logs out then relogs back in in grid mode.Adam Frisby2007-07-141-1/+10
* * Fixed an issue which caused regions to crash when duplicating primitives.Adam Frisby2007-07-141-0/+2
* * Excelsior!Adam Frisby2007-07-142-0/+9
* * libterrain now builds againlbsa712007-07-141-1/+1
* *Updated getParcel to accept floats as well. This helps in finding the parcel...mingchen2007-07-141-7/+14
* * Added "quit" alias for the "shutdown" console command in RegionServerAdam Frisby2007-07-141-0/+1
* *Removed ParcelManager from SceneObject and Primitive and replaced with event...mingchen2007-07-147-22/+50
* * SimpleApp finally doing something fun. :)lbsa712007-07-141-12/+12
* *Added support for simwide area and simwide prim count for parcelsmingchen2007-07-142-3/+50
* * Worked some more on SimpleApplbsa712007-07-146-158/+108
* *Added support for prim counting on parcelsmingchen2007-07-145-20/+217
* Set up parcel manager and the master avatar in SimpleApp.MW2007-07-143-78/+67
* * encapsulated some public fieldslbsa712007-07-144-16/+29
* * Apparently, we need to tell ParcelManager that there is no parcels.lbsa712007-07-144-10/+19
* Added AddPreCompiledScript method to ScriptManager.MW2007-07-147-11/+123
* *Moved the OnSignificantClientMovement event to ScenePresence.mingchen2007-07-134-26/+16
* *Reworked parcel joining to work the same way as LL's method.mingchen2007-07-134-25/+43
* Chat/Shout/etc should be working againMW2007-07-133-3/+9
* * Added sample event to ScriptInterpretedEventsAdam Frisby2007-07-131-1/+3
* * Small commit: SceneObject now registers itself with the Backup event via th...Adam Frisby2007-07-131-0/+12
* * Fixing issue with ParcelFlags. ParcelFlags is now a uint rather than an enum.Adam Frisby2007-07-131-3/+3
* * Default parcel flags now allow flying, landmark creation, object entry, dee...Adam Frisby2007-07-131-1/+1
* * Obsoleted ILocalStorageAdam Frisby2007-07-132-0/+74
* Prim Copying (both CTRL+D and shift-drag) should now work.MW2007-07-133-44/+66
* * Fixed bug reported by xyzo - region assets are now stored in "regionassets....Adam Frisby2007-07-131-2/+2
* * I want to commit too!lbsa712007-07-134-27/+5
* * Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.ScriptingAdam Frisby2007-07-1333-48/+48
* * Reorganising Java Virtual Machine code into a subfolder for the JVM specifi...Adam Frisby2007-07-1314-2/+2
* Part two of Darok's Bullet physics plugin: added the actual plugin, although ...MW2007-07-136-2/+602
* * Moved LSL-style functions to ScriptInterpretedAPI.cs and put a XML remark c...Adam Frisby2007-07-132-137/+208
* * Added wrappers for:Adam Frisby2007-07-131-0/+32
* * Adding LSL stuff for Tedd_, implementing LSL-style functions in ScriptAPI.c...Adam Frisby2007-07-137-0/+1513
* Think SceneObject/Primitive copying should now work, just need to hook it up ...MW2007-07-132-16/+15
* Changed simpleApp to use basic physics.MW2007-07-134-17/+27
* Shouldn't be needing explicitly adding login xmlrpclbsa712007-07-131-2/+0
* * removed PrimitiveOld and CreatePrimFromObjectAddlbsa712007-07-133-629/+5
* One of these days i WILL have my pulsating cube!lbsa712007-07-133-14/+7
* inlined packet deserializationlbsa712007-07-131-6/+30
* * ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape inste...lbsa712007-07-137-58/+21
* * Moved SendNameReply to ClientViewlbsa712007-07-131-1/+11
* * Fixing compiler warnings in an attempt to reduce them back down to zero.Adam Frisby2007-07-133-4/+3
* *Parcel updates are now sent to users over newly subdivided areas and users o...mingchen2007-07-121-12/+19
* *Parcel and estate support fully restored into Sugilitemingchen2007-07-125-6/+42
* *Found and fixed bug that crashed viewer when logging in or viewing land ownersmingchen2007-07-124-14/+14
* Next time maybe I should check it still compiles before committing.MW2007-07-122-5/+1
* Fixed a number of bugs in the local InstantMessage handling, sending InstantM...MW2007-07-125-21/+33
* Cleaning up some of the CAPS functions, Asset uploads now use the new LLSDStr...MW2007-07-126-89/+95
* Hopefully texturing prims should now work correctly.MW2007-07-115-7/+33