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2011-12-08Don't reply with an ack packet if the client is not authorized.Justin Clark-Casey (justincc)2-45/+31
2011-12-08Extend TestAddClient() to check that the first packet received is an ack packetJustin Clark-Casey (justincc)3-93/+116
2011-12-08Add OpenSim.Region.ClientStack.LindenUDP.Tests.dll back into the test suiteJustin Clark-Casey (justincc)1-1/+1
2011-12-08Reactivate BasicCircuitTests.TestAddClient()Justin Clark-Casey (justincc)3-109/+138
2011-12-08Remove unnecessary AgentCircuitData null check from Scene.AddNewClient().Justin Clark-Casey (justincc)3-16/+9
2011-12-08minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2-3/+1
2011-12-08When a client connects to a scene, send other avatar appearance data asynchro...Justin Clark-Casey (justincc)1-6/+6
2011-12-08On a new client circuit, send the initial reply ack to let the client know it...Justin Clark-Casey (justincc)9-73/+85
2011-12-08Simplify Scene.AddNewClient()Justin Clark-Casey (justincc)1-17/+28
2011-12-07Remove unused SceneManager.TryGetAvatarsScene()Justin Clark-Casey (justincc)1-20/+0
2011-12-07On an Exception in Scene.RemoveClient(), always remove the client (and SP) st...Justin Clark-Casey (justincc)1-19/+28
2011-12-07Implement XMLRPCAdmin command admin_teleport_agent.Justin Clark-Casey (justincc)3-3/+42
2011-12-07Trigger a Jenkins buildBlueWall1-0/+1
2011-12-07Stop also adding an ordinary http handler when we set up a poll http handler.Justin Clark-Casey (justincc)2-17/+6
2011-12-06Stop accidentally setting up the UploadTexture caps handler with the same url...Justin Clark-Casey (justincc)1-1/+1
2011-12-06Make "show appearance" a synonym for "appearance show"Justin Clark-Casey (justincc)1-2/+8
2011-12-06In "appearance show", if a particular avatar is specified, print out texture ...Justin Clark-Casey (justincc)1-5/+35
2011-12-06Actually send the avatar data if an individual avatar is specified, rather th...Justin Clark-Casey (justincc)1-0/+2
2011-12-06Allow "appearance show" command to take an optional avatar nameJustin Clark-Casey (justincc)1-8/+40
2011-12-06Make it possible to manually send appearance information via the "appearance ...Justin Clark-Casey (justincc)1-11/+42
2011-12-06Provide feedback as to which avatars are resending appearance informion on "a...Justin Clark-Casey (justincc)1-2/+11
2011-12-05Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ...Justin Clark-Casey (justincc)12-23/+23
2011-12-05Fix CHANGED_TEXTURE and CHANGED_COLOR.Melanie4-65/+67
2011-12-03Split up test SceneHelpers to provide an AddChildScenePresence() callJustin Clark-Casey (justincc)1-0/+1
2011-12-03Remove T012_TestAddNeighbourRegion() and T013_TestRemoveNeighbourRegion() sin...Justin Clark-Casey (justincc)1-70/+5
2011-12-03Extend TestCreateChildScenePresence to make assertions both at CreateAgent st...Justin Clark-Casey (justincc)1-0/+16
2011-12-03Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()Justin Clark-Casey (justincc)3-16/+51
2011-12-03Use GetAgentCircuits() to receive a copy of the AgentCircuitsByUUID dictionar...Justin Clark-Casey (justincc)2-5/+3
2011-12-03Add agent circuit number checks to TestCloseAgent()Justin Clark-Casey (justincc)1-0/+4
2011-12-03Correct SOP.GetNumberOfSides() to return 8 for meshes rather than 7Justin Clark-Casey (justincc)1-7/+5
2011-12-03Workaround for mesh to correct the number of faces in GetNumberOfSides(). Mes...marc1-1/+9
2011-12-03Update SP.PhysicsCollisionUpdate() doc.Justin Clark-Casey (justincc)1-2/+5
2011-12-03Add method doc to SP.PhysicsCollisionUpdate() to make it clear that it's call...Justin Clark-Casey (justincc)1-0/+4
2011-12-03Add basic TestFlyingAnimation() regression testJustin Clark-Casey (justincc)2-2/+75
2011-12-03Stop calling Animator.UpdateMovementAnimations() at the end of HandleAgentUpd...Justin Clark-Casey (justincc)1-2/+2
2011-12-03For now, disable mechanism to limit avatar animation updates since this cause...Justin Clark-Casey (justincc)2-23/+28
2011-12-03refactor: Use just ScenePresenceAnimator.CurrentMovementAnimation rather than...Justin Clark-Casey (justincc)1-14/+12
2011-12-03Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a...Justin Clark-Casey (justincc)1-1/+1
2011-12-03Do a cagent.Anims != null check in SP.CopyFrom()Justin Clark-Casey (justincc)1-1/+3
2011-12-03Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...Justin Clark-Casey (justincc)2-4/+9
2011-12-03Stop SP.HandleAgentUpdate() and PhysicsCollisionUpdate() from being processed...Justin Clark-Casey (justincc)2-12/+13
2011-12-02Stop some places where we're trying to reset animations in child agents where...Justin Clark-Casey (justincc)4-116/+133
2011-12-02Remove pointless Animator.TrySetMovementAnimation("STAND") in ScenePresnece c...Justin Clark-Casey (justincc)1-3/+0
2011-12-01refactor: Separate the upload baked texture handler out from BunchOfCapsJustin Clark-Casey (justincc)2-122/+113
2011-11-29Provide more user feedback when "debug http" is setJustin Clark-Casey (justincc)1-1/+4
2011-11-29On "show caps", stop excluding the seed cap but do exclude it elsewhereJustin Clark-Casey (justincc)2-2/+3
2011-11-29Improve some of the debug help messagesJustin Clark-Casey (justincc)3-6/+6
2011-11-29minor: remove mono compile warning, a Vector3 can never be null since it's a ...Justin Clark-Casey (justincc)1-9/+6
2011-11-29tabulate "show caps" output for easier readabilityJustin Clark-Casey (justincc)1-5/+10
2011-11-29Correct mistake in "debug eq" helpJustin Clark-Casey (justincc)1-1/+1