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path: root/OpenSim/Region/Terrain.BasicTerrain (follow)
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* * No more massive spires and massive pits when editing land using Select + to...Teravus Ovares2008-01-291-1/+11
* * Renamed a number of TerrainEngine functions to conform naming standards bet...Adam Frisby2008-01-221-11/+11
* Added (experimental) terrain elevate command to allow whole terrain to be ele...Tedd Hansen2008-01-162-0/+33
* * Mother of all commits:Adam Frisby2008-01-151-1/+1
* * Optimized usingslbsa712007-12-2723-39/+40
* * Added osTerrainSetHeight(int x, int y, double val) to LSL commandsAdam Frisby2007-12-271-0/+15
* * Hack to make sim saving terrain more friendly to larger parcel selection mo...Teravus Ovares2007-12-171-0/+5
* * Beating on the head that is terrain editing.Teravus Ovares2007-12-151-9/+79
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-1023-46/+46
* * Added SSL Support to HttpListenerAdam Frisby2007-12-041-9/+16
* fixed order of map block requests to grid server. flipped map texture, as it ...Brian McBee2007-11-251-2/+2
* Fixed Terrain rescale commandBrian McBee2007-11-231-1/+1
* cleaned up some mono compiler warningsJeff Ames2007-11-182-5/+0
* * Diuerse beavtificatemslbsa712007-11-012-2/+2
* * Optimized usingslbsa712007-10-3025-408/+379
* * Added static mutex to terrain load-tile to prevent file IO locking issues.Adam Frisby2007-10-251-20/+31
* * Fixed an issue whereby avatar chat distances were being calculated against ...Adam Frisby2007-10-201-3/+21
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-155-59/+137
* Terrain:Adam Frisby2007-09-255-56/+60
* * Fixed Culture-variant parsing of config optionslbsa712007-09-251-2/+4
* * Added time dilation property to SceneAdam Frisby2007-09-241-0/+4
* fixing me some line endingsSean Dague2007-09-171-52/+52
* Fix the terrain heightmap load from images (tested PNG and GIF).Dalien Talbot2007-09-131-1/+2
* mass update of urls in source code to new websiteSean Dague2007-09-1023-23/+23
* Start of trying to make Region/Scene more modular. MW2007-08-281-0/+71
* * Applied dalien's terrain help patch (thanks!)Adam Frisby2007-08-171-1/+9
* * Added new terrain-sim <simname> <terrain commands...> function to run terra...Adam Frisby2007-08-171-1/+4
* * Added support for the IMG-format loader to terrain's load-tile function.Adam Frisby2007-08-161-0/+41
* Rotated the terrain textures that are created for world map by 90 degree as s...MW2007-08-081-1/+1
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-061-2/+2
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-061-1/+1
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-061-43/+26
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-061-1/+18
* OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.csBrian McBee2007-08-041-1/+1
* More work on the AllNewSceneObject* classes.MW2007-08-031-1/+1
* * Terrain load variables now work. HiRAW exporter works wonderfully. :DAdam Frisby2007-08-021-5/+8
* * Fixed several issues with TerrainAdam Frisby2007-08-021-8/+13
* * Added new "terrain add" command.Adam Frisby2007-08-021-0/+5
* * Fixed Issue#249 - Terrain reverting without baking crashes the simulator.Adam Frisby2007-08-011-0/+1
* * Fixed terrain fill commandAdam Frisby2007-08-011-0/+11
* * Fixed an assorted group of bugs with tiled terrain import.Adam Frisby2007-08-011-6/+6
* * Added load-tile terrain command to correspond with previous commit.Adam Frisby2007-08-011-0/+13
* * F32 Terrain load function written to support loading tiles from a larger he...Adam Frisby2007-08-011-0/+42
* * Terrain engine now knows the region coordinates - this can be later used to...Adam Frisby2007-08-011-1/+11
* * Fixed a potential div by zero with terrain commands.Adam Frisby2007-07-291-4/+17
* * Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!)Adam Frisby2007-07-291-1/+1
* Start of the OpenSim library , for now only contains a few textures. MW2007-07-2521-3328/+3328
* * Terrain now uses the older slower method again until the fast version can b...Adam Frisby2007-07-251-1/+1
* * Fixed an issue where Terrain brushes may not update correctly.Adam Frisby2007-07-251-1/+1
* * Assorted terrain fixesAdam Frisby2007-07-256-14/+176