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path: root/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD (follow)
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* Start of the OpenSim library , for now only contains a few textures. MW2007-07-2521-3328/+3328
* * Terrain now uses the older slower method again until the fast version can b...Adam Frisby2007-07-251-1/+1
* * Fixed an issue where Terrain brushes may not update correctly.Adam Frisby2007-07-251-1/+1
* * Assorted terrain fixesAdam Frisby2007-07-255-12/+168
* * Several functions should now be more efficient with sending packets to the ...Adam Frisby2007-07-241-3/+6
* * Terrain should now send just updated patches.Adam Frisby2007-07-2417-11/+118
* * Terrain Fracture Generator now produces more appropriate results.Adam Frisby2007-07-243-4/+87
* * Fixed a typecasting issue with Navier-Stokes algorithms in libTerrain.Adam Frisby2007-07-231-2/+19
* * Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.Adam Frisby2007-07-2317-133/+133
* * Aerobic erosion now uses Navier Stokes algorithms for wind calculations.Adam Frisby2007-07-222-9/+26
* * Added Navier Stokes computational fluid dynamics algorithms to libTerrain.C...Adam Frisby2007-07-221-1/+32
* * More navier-stokes fun. Will finish it later.Adam Frisby2007-07-221-1/+15
* * Ported Jos Stam's Navier Stokes algorithm from his GDC2003 Paper to C# and ...Adam Frisby2007-07-221-0/+214
* * Reimplemented Hydraulic Erosion routines, may be buggy.Adam Frisby2007-07-211-1/+144
* * Updated licensing headers on libTerrain imported components.Adam Frisby2007-07-2118-504/+450
* * Deleted libTerrain-BSD.dllAdam Frisby2007-07-2124-0/+2669