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path: root/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Fracture.cs (follow)
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* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-2/+2
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* * Optimized usingslbsa712007-10-301-6/+4
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* Terrain:Adam Frisby2007-09-251-5/+5
| | | | | | | | | | | * Attempted fix for lag/pause when doing lots of updates. * Some naming fixes to libTerrain. * Refactored terrain bitmap generation into a common call for both world map and export. General: * Switched some calls to Console.WriteLine to use MainLog.Warn/Verbose/Notice.
* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
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* Start of the OpenSim library , for now only contains a few textures. MW2007-07-251-144/+144
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* * Terrain should now send just updated patches.Adam Frisby2007-07-241-0/+2
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* * Terrain Fracture Generator now produces more appropriate results.Adam Frisby2007-07-241-2/+35
| | | | | | * Terrain Flatten Brush has been optimised, now affects an appropriate sized section of terrain. * Navier-Stokes handler bounds issue partially fixed.
* * Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.Adam Frisby2007-07-231-5/+5
| | | | | * Issue#218 - Updated mySQL region table.
* * Updated licensing headers on libTerrain imported components.Adam Frisby2007-07-211-28/+25
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* * Deleted libTerrain-BSD.dllAdam Frisby2007-07-211-0/+113
* Added libTerrain to BasicTerrain directly as a subfolder