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authorlbsa712007-10-30 09:05:31 +0000
committerlbsa712007-10-30 09:05:31 +0000
commit67e12b95ea7b68f4904a7484d77ecfd787d16d0c (patch)
tree20b00d24c8a7617017960432ec044852e3ad5fa9 /OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Fracture.cs
parent* Deleted .user file (diff)
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* Optimized usings
* Shortened type references * Removed redundant 'this' qualifier
Diffstat (limited to 'OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Fracture.cs')
-rw-r--r--OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Fracture.cs10
1 files changed, 4 insertions, 6 deletions
diff --git a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Fracture.cs b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Fracture.cs
index 3a9b7f7..65badd1 100644
--- a/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Fracture.cs
+++ b/OpenSim/Region/Terrain.BasicTerrain/libTerrainBSD/Channel/Generators/Fracture.cs
@@ -27,8 +27,6 @@
27*/ 27*/
28 28
29using System; 29using System;
30using System.Collections.Generic;
31using System.Text;
32 30
33namespace libTerrain 31namespace libTerrain
34{ 32{
@@ -60,19 +58,19 @@ namespace libTerrain
60 } 58 }
61 if (val < 512) 59 if (val < 512)
62 { 60 {
63 ret[0] = (val % 256); 61 ret[0] = (val%256);
64 ret[1] = 255; 62 ret[1] = 255;
65 return ret; 63 return ret;
66 } 64 }
67 if (val < 768) 65 if (val < 768)
68 { 66 {
69 ret[0] = 255; 67 ret[0] = 255;
70 ret[1] = 255 - (val % 256); 68 ret[1] = 255 - (val%256);
71 return ret; 69 return ret;
72 } 70 }
73 if (val < 1024) 71 if (val < 1024)
74 { 72 {
75 ret[0] = 255 - (val % 256); 73 ret[0] = 255 - (val%256);
76 ret[1] = 255; 74 ret[1] = 255;
77 return ret; 75 return ret;
78 } 76 }
@@ -100,7 +98,7 @@ namespace libTerrain
100 { 98 {
101 for (int y = 0; y < h; y++) 99 for (int y = 0; y < h; y++)
102 { 100 {
103 double miny = Tools.LinearInterpolate(a[1], b[1], (double)x / (double)w); 101 double miny = Tools.LinearInterpolate(a[1], b[1], (double) x/(double) w);
104 102
105 if (v >= 0.5) 103 if (v >= 0.5)
106 { 104 {