index
:
opensim-SC_OLD
master
My fork of OpenSim for IG and MG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Storage
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2008-05-01
* Breaking all the code, breaking all the code..!
Adam Frisby
1
-14
/
+14
2008-05-01
* In ur code. Making it static.
Adam Frisby
1
-3
/
+3
2008-04-21
* Optimised using statements and namespace references across entire project (...
Adam Frisby
1
-3
/
+4
2008-04-03
move NullStorage => OpenSim.Data.Null to be consistant with
Sean Dague
2
-152
/
+0
2008-04-02
changing more references to OpenSim.Data
Sean Dague
1
-1
/
+1
2008-03-22
*Moved LandManagement into its own region module (spiffy!)
mingchen
2
-4
/
+2
2008-03-18
Formatting cleanup.
Jeff Ames
5
-132
/
+127
2008-03-04
Added copyright heaaders. Minor cleanup.
Jeff Ames
1
-2
/
+2
2008-02-20
Minor cleanup.
Jeff Ames
3
-3
/
+3
2008-02-10
Clean up logging calls using String.Format explicitly
Jeff Ames
1
-1
/
+1
2008-02-05
Converted logging to use log4net.
Jeff Ames
2
-32
/
+29
2008-02-05
Added copyright statements.
Jeff Ames
1
-2
/
+30
2008-01-21
* Scripts edited within a prim will now be persisted correctly
Justin Clarke Casey
2
-2
/
+2
2008-01-21
* Make object persistence more granular by separating prim and prim inventory...
Justin Clarke Casey
2
-1
/
+12
2008-01-16
* Store task inventory when an object is taken into agent inventory
Justin Clarke Casey
1
-1
/
+3
2008-01-15
* Mother of all commits:
Adam Frisby
2
-3
/
+31
2008-01-09
moving Region store for SQLite into the OpenSim.Framework.Data.SQLite
Sean Dague
1
-1760
/
+0
2008-01-08
make Stopped a property of the SceneObjectPart instead of in the
Sean Dague
1
-12
/
+1
2008-01-07
Persistent prim inventory phase 5. Restart scripts contained in persisted pr...
Justin Clarke Casey
1
-1
/
+1
2008-01-06
Factor out TaskInventoryItem
Justin Clarke Casey
1
-9
/
+9
2008-01-06
Prim inventory phase 4. Properly recover the prim folder ID from storage. S...
Justin Clarke Casey
1
-4
/
+10
2008-01-05
Persistent prim inventory phase 3. Now retrieving prim item data from persis...
Justin Clarke Casey
1
-25
/
+67
2008-01-05
Dah, don't try and commit the primitems table if we're not running with prim ...
Justin Clarke Casey
1
-1
/
+37
2008-01-05
Prim inventory storage phase 2. Add a prim inventory script item to sqlite e...
Justin Clarke Casey
1
-6
/
+129
2007-12-28
* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ...
lbsa71
2
-4
/
+4
2007-12-27
* Optimized usings
lbsa71
3
-294
/
+326
2007-12-27
* Fixed MonoSQLite Update Table routine
Teravus Ovares
2
-10
/
+24
2007-12-27
* AssetServerBase: _ProcessRequest is now called GetAsset
lbsa71
2
-3
/
+11
2007-12-27
* Added Sit Target persistence over sim restarts for mySQL and MonoSQLite.
Teravus Ovares
2
-0
/
+94
2007-12-27
Prim inventory persistence phase 1: Creation of preliminary table in sqlite.
Justin Clarke Casey
3
-10
/
+85
2007-12-21
*on more implicit use of .ToString() on deleting shapes in MonoSqliteDataStore
Teravus Ovares
1
-1
/
+1
2007-12-20
Fix up other sqlite db interactions to use non-hyphenated uuid
Justin Clarke Casey
1
-34
/
+34
2007-12-18
*Fixed MySQLDataStore bug causing errors on startup
mingchen
1
-0
/
+1
2007-12-18
Fix typo. AutionID -> AuctionID
Sean Dague
1
-3
/
+3
2007-12-18
*Removed Unneeded Debug I added in my last revison
mingchen
1
-5
/
+1
2007-12-18
*Parcels and their access lists now store over multiple sessions when the dat...
mingchen
3
-4
/
+325
2007-12-17
*Land has now been linked to the StorageManager. Next step is to fill in the ...
mingchen
3
-12
/
+12
2007-12-05
* Applied MSSQL Patch from akokko, Thanks! akokko
Teravus Ovares
1
-0
/
+1032
2007-12-04
* Fixed a whole bunch of console messages.
Adam Frisby
1
-2
/
+2
2007-11-27
Remove unused function, one less warning
Sean Dague
1
-7
/
+0
2007-11-19
put in changes to only keep the last terrain revision. The current
Sean Dague
1
-0
/
+14
2007-11-19
hopefully resolve mantis issue #10 by locking correcty around terrain methods
Sean Dague
1
-50
/
+54
2007-11-16
More cleaning up when deleting regions from a instance. NOTE: IGridServices.D...
MW
1
-13
/
+0
2007-11-15
*** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM OpenSim...
lbsa71
2
-8
/
+8
2007-11-15
make Stopped a bit sloppier which should help address any float round off issues
Sean Dague
1
-6
/
+7
2007-11-14
added first attempt at storing stopped physical objects
Sean Dague
1
-1
/
+17
2007-11-14
clean up most of my mess on terrain. Someone on .NET please test and make
Sean Dague
1
-21
/
+19
2007-11-14
managed to produce and kill the same exception on mono as on .net. Hopefully
Sean Dague
1
-0
/
+5
2007-11-14
bury connect creation deeper down in case this is what .NET hates
Sean Dague
1
-0
/
+1
2007-11-14
random shot in the dark
Sean Dague
1
-3
/
+4
[next]