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2008-11-10* minor: Remove old dead and buried datastore codeJustin Clarke Casey3-1288/+0
2008-07-18Patch #9151Melanie Thielker1-17/+0
2008-07-07change SitTarget calls from functions to propertiesSean Dague1-14/+15
2008-06-29patch and files from mantis #1630, Thanks MelanieMW1-0/+9
2008-06-21* Adds Region ban capability to Regions. You access this by going to World->...Teravus Ovares1-0/+17
2008-06-12* minor: Remove and tidy duplicate 'storing object to scene' messages in logJustin Clarke Casey1-1/+1
2008-05-16Formatting cleanup.Jeff Ames2-12/+12
2008-05-01* Thanks to Mic Bowman for inspiring me to look at that we are still using AS...Adam Frisby1-15/+0
2008-05-01* Breaking all the code, breaking all the code..!Adam Frisby1-14/+14
2008-05-01* In ur code. Making it static.Adam Frisby1-3/+3
2008-04-21* Optimised using statements and namespace references across entire project (...Adam Frisby1-3/+4
2008-04-03move NullStorage => OpenSim.Data.Null to be consistant withSean Dague2-152/+0
2008-04-02changing more references to OpenSim.DataSean Dague1-1/+1
2008-03-22*Moved LandManagement into its own region module (spiffy!)mingchen2-4/+2
2008-03-18Formatting cleanup.Jeff Ames5-132/+127
2008-03-04Added copyright heaaders. Minor cleanup.Jeff Ames1-2/+2
2008-02-20Minor cleanup.Jeff Ames3-3/+3
2008-02-10Clean up logging calls using String.Format explicitlyJeff Ames1-1/+1
2008-02-05Converted logging to use log4net.Jeff Ames2-32/+29
2008-02-05Added copyright statements.Jeff Ames1-2/+30
2008-01-21* Scripts edited within a prim will now be persisted correctlyJustin Clarke Casey2-2/+2
2008-01-21* Make object persistence more granular by separating prim and prim inventory...Justin Clarke Casey2-1/+12
2008-01-16* Store task inventory when an object is taken into agent inventoryJustin Clarke Casey1-1/+3
2008-01-15* Mother of all commits:Adam Frisby2-3/+31
2008-01-09moving Region store for SQLite into the OpenSim.Framework.Data.SQLiteSean Dague1-1760/+0
2008-01-08make Stopped a property of the SceneObjectPart instead of in theSean Dague1-12/+1
2008-01-07Persistent prim inventory phase 5. Restart scripts contained in persisted pr...Justin Clarke Casey1-1/+1
2008-01-06Factor out TaskInventoryItemJustin Clarke Casey1-9/+9
2008-01-06Prim inventory phase 4. Properly recover the prim folder ID from storage. S...Justin Clarke Casey1-4/+10
2008-01-05Persistent prim inventory phase 3. Now retrieving prim item data from persis...Justin Clarke Casey1-25/+67
2008-01-05Dah, don't try and commit the primitems table if we're not running with prim ...Justin Clarke Casey1-1/+37
2008-01-05Prim inventory storage phase 2. Add a prim inventory script item to sqlite e...Justin Clarke Casey1-6/+129
2007-12-28* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ...lbsa712-4/+4
2007-12-27* Optimized usingslbsa713-294/+326
2007-12-27* Fixed MonoSQLite Update Table routineTeravus Ovares2-10/+24
2007-12-27* AssetServerBase: _ProcessRequest is now called GetAssetlbsa712-3/+11
2007-12-27* Added Sit Target persistence over sim restarts for mySQL and MonoSQLite.Teravus Ovares2-0/+94
2007-12-27Prim inventory persistence phase 1: Creation of preliminary table in sqlite.Justin Clarke Casey3-10/+85
2007-12-21*on more implicit use of .ToString() on deleting shapes in MonoSqliteDataStoreTeravus Ovares1-1/+1
2007-12-20Fix up other sqlite db interactions to use non-hyphenated uuidJustin Clarke Casey1-34/+34
2007-12-18*Fixed MySQLDataStore bug causing errors on startupmingchen1-0/+1
2007-12-18Fix typo. AutionID -> AuctionIDSean Dague1-3/+3
2007-12-18*Removed Unneeded Debug I added in my last revisonmingchen1-5/+1
2007-12-18*Parcels and their access lists now store over multiple sessions when the dat...mingchen3-4/+325
2007-12-17*Land has now been linked to the StorageManager. Next step is to fill in the ...mingchen3-12/+12
2007-12-05* Applied MSSQL Patch from akokko, Thanks! akokkoTeravus Ovares1-0/+1032
2007-12-04* Fixed a whole bunch of console messages.Adam Frisby1-2/+2
2007-11-27Remove unused function, one less warningSean Dague1-7/+0
2007-11-19put in changes to only keep the last terrain revision. The currentSean Dague1-0/+14
2007-11-19hopefully resolve mantis issue #10 by locking correcty around terrain methodsSean Dague1-50/+54