Commit message (Collapse) | Author | Age | Files | Lines | |
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* | moving to new namespace as this is mono only | Sean Dague | 2007-08-08 | 1 | -213/+0 |
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* | This chunk of code actually properly saves out some parameters of | Sean Dague | 2007-08-08 | 1 | -6/+9 |
| | | | | | | | | current objects to disk, and does updates on those objects usefully. It is now functional enough to mean that moving to new objects is just lots of plug and chug. | ||||
* | databits are actually flowing to disk | Sean Dague | 2007-08-08 | 1 | -34/+50 |
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* | starting to push some of the actual sql commands to get this to disk. | Sean Dague | 2007-08-07 | 1 | -5/+52 |
| | | | | | | Not working yet. | ||||
* | actually transfer some data to the row definition. Going to hook | Sean Dague | 2007-08-07 | 1 | -3/+21 |
| | | | | | | | this up to the sim in my env now to make sure we're getting data flow in a reasonable way at this point. | ||||
* | actually get sqlite stuff to compile. This isn't connected to the | Sean Dague | 2007-08-07 | 1 | -21/+5 |
| | | | | | | | main prebuild yet. Going to attempt to get some tracing on current SceneObjects first | ||||
* | some more sqlite stuff. Checking in to get it to another computer | Sean Dague | 2007-08-07 | 1 | -1/+30 |
| | | | | | | to do a bit more live hacking on data flow | ||||
* | adding shell of SqliteDataStore | Sean Dague | 2007-08-06 | 1 | -0/+116 |