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path: root/OpenSim/Region/ScriptEngine/XEngine/ExecutorBase.cs (follow)
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* Refactor Executor into the script app domain and IScript. This changesMelanie Thielker2008-08-271-183/+0
| | | | | | | an implicit reference into a proxied one and further reduces memory consumption of XEngine
* Fix wrong bitmask value in script engine that would make a mess ofMelanie Thielker2008-08-041-1/+1
| | | | | | the ObjectFlags. Good catch, gsky, thank you!
* * Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, ↵lbsa712008-06-241-7/+9
| | | | | | | | | api and compiler out of XEngine" "First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done." Thank you, Melanie!
* * This is Melanie's XEngine script engine. I've not tested this real well, ↵Teravus Ovares2008-05-301-0/+181
however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.