| Commit message (Expand) | Author | Age | Files | Lines |
* | Cleaned up the LookAt code in SOP and SOG. Added support for incrementally | Mic Bowman | 2012-01-13 | 1 | -4/+4 |
* | Fix llRotLookAt and llLookAt for non-physical objects. Per conversation | Mic Bowman | 2012-01-13 | 1 | -7/+23 |
* | Change the default osNpcCreate() to create an 'owned' npc rather than an 'uno... | Justin Clark-Casey (justincc) | 2012-01-13 | 1 | -1/+1 |
* | Removing osNpcCreateOwned(). Please use osNpcCreate(string user, string name... | Justin Clark-Casey (justincc) | 2012-01-13 | 3 | -12/+0 |
* | Add osNpcCreate(string firstname, string lastname, LSL_Vector position, strin... | Justin Clark-Casey (justincc) | 2012-01-12 | 4 | -0/+15 |
* | Allow all NPCs to show up on sensors as all osNpc* script methods now check f... | Justin Clark-Casey (justincc) | 2012-01-12 | 1 | -6/+9 |
* | Add permissions checks for owned avatars to all other osNpc* functions. | Justin Clark-Casey (justincc) | 2012-01-12 | 1 | -20/+50 |
* | refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth... | Justin Clark-Casey (justincc) | 2012-01-12 | 1 | -5/+1 |
* | Fix threat level setting on osNpcPlayAnimation | Melanie | 2012-01-07 | 1 | -1/+1 |
* | fix a typo "osNpcCreated" to "osNpcCreate" in OSSL threat level check | nebadon | 2012-01-06 | 1 | -1/+1 |
* | Fix some syntax issues | Melanie | 2012-01-06 | 2 | -4/+4 |
* | Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as well | Melanie | 2012-01-06 | 3 | -0/+56 |
* | Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ... | Melanie | 2012-01-06 | 5 | -6/+48 |
* | Fixed llAngleBetween() to allow denormal rotations | John Cochran | 2012-01-06 | 1 | -5/+9 |
* | Add script instruction count back to llRot2Euler. Other minor formatting/doc... | Justin Clark-Casey (justincc) | 2012-01-06 | 1 | -2/+12 |
* | Replaced llRot2Euler function. | John Cochran | 2012-01-06 | 1 | -18/+13 |
* | Add ThreatLevel.NoAccess to OSSL. This allows to enable OSSL without enabling | Melanie | 2012-01-06 | 2 | -1/+5 |
* | Introduce a LightShare kill packet ans send it when needed. Currently only | Melanie | 2011-12-28 | 1 | -0/+1 |
* | Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo... | Dan Lake | 2011-12-12 | 1 | -3/+1 |
* | Mantis 5816: osParseJSON Decoding Problems | nebadon | 2011-12-11 | 3 | -191/+72 |
* | Fix CHANGED_TEXTURE and CHANGED_COLOR. | Melanie | 2011-12-05 | 1 | -18/+18 |
* | Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a... | Justin Clark-Casey (justincc) | 2011-12-03 | 1 | -1/+1 |
* | Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima... | Justin Clark-Casey (justincc) | 2011-12-03 | 1 | -1/+1 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | BlueWall | 2011-11-26 | 1 | -1/+1 |
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| * | When removing an LSL sensor for a script (e.g. through llResetScript() or sta... | Justin Clark-Casey (justincc) | 2011-11-26 | 1 | -1/+1 |
* | | Add missing property to llGetLinkPrimitiveParams | BlueWall | 2011-11-26 | 2 | -0/+4 |
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* | Rename ForEachAvatar back to ForEachScenePresence. The other changes | Dan Lake | 2011-11-03 | 3 | -11/+11 |
* | Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to | Dan Lake | 2011-11-03 | 3 | -15/+14 |
* | Merge branch 'master' of git://opensimulator.org/git/opensim | Dan Lake | 2011-11-02 | 1 | -315/+362 |
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| * | Restore the recursive calling of PRIM_LINK_TARGET because the version I made | Melanie | 2011-11-02 | 1 | -327/+334 |
| * | Some positioning fixes from AVN trunk | Melanie | 2011-11-02 | 1 | -1/+42 |
| * | Streamline PRIM_LINK_TARGET, eliminating a recursion and a failure scenario | Melanie | 2011-11-02 | 1 | -4/+3 |
* | | Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. | Dan Lake | 2011-11-02 | 1 | -9/+6 |
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* | Remove completely unused SOG.Rotation parameter | Justin Clark-Casey (justincc) | 2011-10-29 | 1 | -1/+1 |
* | Continuation of previous checkin. Found more places where ForEachScenePresenc... | Dan Lake | 2011-10-27 | 1 | -15/+9 |
* | Added new ForEachRootScenePresence to Scene since almost every delegate passe... | Dan Lake | 2011-10-27 | 1 | -10/+10 |
* | Added optional owner classes to existing OSSL agent Permissions | Michelle Argus | 2011-10-26 | 1 | -6/+61 |
* | Implementation of PRIM_OMEGA, but only for setting | SignpostMarv Martin | 2011-10-26 | 2 | -4/+18 |
* | Implementing PRIM_LINK_TARGET, but only for setting params | SignpostMarv Martin | 2011-10-26 | 2 | -4/+14 |
* | Add case to Lightshare/Windlight | BlueWall | 2011-10-22 | 1 | -0/+3 |
* | Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ... | Dan Lake | 2011-10-19 | 1 | -1/+1 |
* | Add "show scripts" command to show all scripts currently known to the script ... | Justin Clark-Casey (justincc) | 2011-10-19 | 1 | -2/+0 |
* | refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit... | Justin Clark-Casey (justincc) | 2011-10-17 | 1 | -1/+1 |
* | rename OS_NPC_SIT_IMMEDIATE to OS_NPC_SIT_NOW since it's shorter and more und... | Justin Clark-Casey (justincc) | 2011-10-17 | 1 | -1/+1 |
* | Implement osNpcStand(<npc-id>) | Justin Clark-Casey (justincc) | 2011-10-17 | 3 | -0/+17 |
* | Implement osNpcSit(). This is still in development so don't trust it | Justin Clark-Casey (justincc) | 2011-10-17 | 4 | -0/+19 |
* | Get rid of some traces of the old pre-ROBUST grid architecture config | Justin Clark-Casey (justincc) | 2011-10-12 | 1 | -2/+0 |
* | osSetParcelDetails - PARCEL_DETAILS_CLAIMDATE | Pixel Tomsen | 2011-10-11 | 2 | -21/+32 |
* | Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiom... | Justin Clark-Casey (justincc) | 2011-10-10 | 2 | -2/+2 |
* | refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t... | Justin Clark-Casey (justincc) | 2011-10-10 | 2 | -2/+2 |