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path: root/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs (follow)
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* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-16/+157
* Initial update to OpenSim 0.8.2.1 source code.David Walter Seikel2016-11-031-4/+56
* adding ability for listeners to be filtered by regular expressions and a gene...SignpostMarv2012-10-261-0/+10
* added perms checking, duplicated functionality to methods that do not require...SignpostMarv2012-10-021-0/+10
* implementing osDropAttachment & osDropAttachmentAtSignpostMarv2012-10-021-0/+10
* wrapping attachment functions in a regionSignpostMarv2012-09-041-1/+1
* Implementing functing to send messages directly to attachmentsSignpostMarv2012-09-041-0/+5
* implementing a function to get the number of attachments wornSignpostMarv2012-09-041-0/+7
* This partially implements the LSL function to set the responseMic Bowman2012-08-291-0/+5
* Revert "implementing function to allow scripts to self-replicate as if the ow...Justin Clark-Casey (justincc)2012-08-241-5/+0
* implementing function to allow scripts to self-replicate as if the owner dupl...SignpostMarv2012-08-241-0/+5
* Adds osGetHealth.TBG Renfold2012-08-241-1/+6
* reduced-complexity implementation of function to get rezzing object keySignpostMarv2012-08-021-0/+5
* LSL/OSSL lacks Math.Min & Math.Max implementations.SignpostMarv2012-07-281-0/+10
* Implements a very useful OSSL function to test a string to seeMic Bowman2012-07-201-0/+5
* This script allows an object to be attached directly from prim inventory to a...Justin Clark-Casey (justincc)2012-07-091-0/+5
* Mantis 6063 osNpcTouch.Talun2012-07-061-0/+5
* Add OSSL function osForceAttachToAvatarFromInventory()Justin Clark-Casey (justincc)2012-07-051-0/+5
* Merge branch 'master' of /home/opensim/var/repo/opensimBlueWall2012-04-261-1/+12
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| * Add osForceAttachToAvatar() and osForceDetachFromAvatar()Justin Clark-Casey (justincc)2012-04-241-1/+12
* | Add a version of osNpcSay that takes a channel number Mantis 5747Talun2012-04-261-0/+16
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* New OS scripting functions osSetTerrainTexture and osSetTerrainHeight as orig...Snoopy Pfeffer2012-04-101-0/+10
* Two new scripting functions osInviteToGroup(userID) and osEjectFromGroup(user...Snoopy Pfeffer2012-03-271-0/+10
* Add osGetInventoryDesc() as per http://opensimulator.org/mantis/view.php?id=5927Justin Clark-Casey (justincc)2012-03-171-0/+5
* Added osGetGridGatekeeperURI()Diva Canto2012-03-101-0/+5
* Adds an OSSL command for regular expression-based string replacement. ParametersMic Bowman2012-03-011-0/+6
* Implement osIsNpc(key npc):integer. This return TRUE if the given key belong...Justin Clark-Casey (justincc)2012-01-271-0/+5
* Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ...Justin Clark-Casey (justincc)2012-01-271-0/+5
* Add osGetGridHomeURI functionBlueWall2012-01-191-0/+5
* Add function osGetGridCustomBlueWall2012-01-171-0/+5
* Removing osNpcCreateOwned(). Please use osNpcCreate(string user, string name...Justin Clark-Casey (justincc)2012-01-131-5/+0
* Add osNpcCreate(string firstname, string lastname, LSL_Vector position, strin...Justin Clark-Casey (justincc)2012-01-121-0/+5
* Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as wellMelanie2012-01-061-0/+10
* Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...Melanie2012-01-061-1/+6
* Mantis 5816: osParseJSON Decoding Problemsnebadon2011-12-111-0/+5
* Implement osNpcStand(<npc-id>)Justin Clark-Casey (justincc)2011-10-171-0/+5
* Implement osNpcSit(). This is still in development so don't trust itJustin Clark-Casey (justincc)2011-10-171-0/+5
* tidy up some OSSL NPC parameter namesJustin Clark-Casey (justincc)2011-08-121-8/+8
* rename position parameter in osNpcMoveToTarget to targetJustin Clark-Casey (justincc)2011-08-121-2/+2
* rename osNpcStopMoveTo() to osNpcStopMoveToTarget()Justin Clark-Casey (justincc)2011-08-121-2/+2
* implement osNpcGetPos()Justin Clark-Casey (justincc)2011-08-111-0/+5
* implement osNpcGetRot() and osNpcSetRot()Justin Clark-Casey (justincc)2011-08-111-0/+10
* Implement osAgentSaveAppearance() to save the appearance of an avatar in the ...Justin Clark-Casey (justincc)2011-08-111-0/+5
* only accept npc UUIDs to osNpc* functions, not names (except for create)Justin Clark-Casey (justincc)2011-08-111-6/+6
* early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)2011-08-101-0/+5
* implement osNpcStopMoveTo() to cancel any current move targetJustin Clark-Casey (justincc)2011-08-101-0/+5
* Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet...Justin Clark-Casey (justincc)2011-08-091-0/+5
* Implement first draft functions for saving and loading NPC appearance from st...Justin Clark-Casey (justincc)2011-08-091-0/+10
* [PATCH] osSetSpeed() will accept float numberMakopoppo2011-06-281-1/+1
* [PATCH] Get osGetWindParam() and osSetWindParam() accessibleMakopoppo2011-06-281-10/+9