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* refactoring to local variable for cleaner codeSignpostMarv2012-08-251-2/+5
* since we will be making the Get return type the remaining ruleset as with the...SignpostMarv2012-08-252-18/+22
* use SceneObjectPart instead of varSignpostMarv2012-08-251-3/+3
* renaming to be similar to equivalent Set commandSignpostMarv2012-08-252-7/+7
* stripping superfluous whitespaceSignpostMarv2012-08-241-3/+0
* immediately returning the string.Join operation instead of checking if the li...SignpostMarv2012-08-241-11/+5
* refactoring using List.ConvertAll<string>SignpostMarv2012-08-241-6/+5
* Revert "implementing function to allow scripts to self-replicate as if the ow...Justin Clark-Casey (justincc)2012-08-241-50/+0
* implementing function to allow scripts to self-replicate as if the owner dupl...SignpostMarv2012-08-241-0/+50
* Removed land checking as suggested by SignpostMarv.TBG Renfold2012-08-241-12/+2
* Adds osGetHealth.TBG Renfold2012-08-241-0/+21
* this should be an if-else block in case the non-phys min/max are smaller than...SignpostMarv2012-08-221-5/+7
* refactoring out SetFaceColorSignpostMarv2012-08-201-2/+2
* making use of implicit operators and Util.Clip handling of Vector3SignpostMarv2012-08-201-1/+1
* single operation for PRIM_COLORSignpostMarv2012-08-201-2/+1
* Add --force flag to "kick user" console command to allow bypassing of recent ...Justin Clark-Casey (justincc)2012-08-201-2/+2
* integrating redundant code into operatorSignpostMarv2012-08-181-13/+1
* Rot2Quaternion is now redundantSignpostMarv2012-08-182-12/+11
* constructor means not having to manually refer to individual propertiesSignpostMarv2012-08-181-2/+2
* implicit operators mean one does not need to instantiate new objects manuallySignpostMarv2012-08-182-7/+5
* adding missing refactor for LSL_VectorSignpostMarv2012-08-181-1/+1
* Fix the whitespace formatting error introduced by the last patchMelanie2012-08-181-2/+2
* refactoring for Vector3 operator & constructor tweaksSignpostMarv2012-08-185-90/+63
* Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2012-08-181-26/+32
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| * adding null return to fix buildingSignpostMarv2012-08-171-1/+1
| * fixing bug that get/set the wrong property for prim types other than sphere &...SignpostMarv2012-08-171-2/+4
| * implementedSignpostMarv2012-08-171-0/+13
| * attempt to handle InvalidCastException in a manner similar to Second LifeSignpostMarv2012-08-171-0/+4
| * adding a clip method to handle Vector3 objects to enable a minor amount of re...SignpostMarv2012-08-171-6/+5
| * enables configurable minimum sizes for physical & non-physical primsSignpostMarv2012-08-151-20/+8
* | Do a proper null check to avoid the overloaded operator == trapMelanie2012-08-161-1/+1
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* Implementing PRIM_LINK_TARGET in a non-recursive fashionSignpostMarv2012-08-151-49/+74
* Let the temp attachment module add a command to allow attaching without permi...Melanie2012-08-151-31/+39
* Prevent race conditions when one thread removes an NPC SP before another thre...Justin Clark-Casey (justincc)2012-08-141-5/+20
* Lay some groundwork for temp attachments. Decouple attachments from inventory.Melanie2012-08-141-1/+1
* attempt at replicating behaviour of llList2thing functions in SLSignpostMarv2012-08-131-7/+69
* Release http-in URLs when llResetScript is calledMelanie2012-08-071-0/+6
* refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...Justin Clark-Casey (justincc)2012-08-031-1/+1
* reduced-complexity implementation of function to get rezzing object keySignpostMarv2012-08-021-0/+8
* Look up the NPC module when the SensorRepeat class is created, rather than on...Justin Clark-Casey (justincc)2012-08-011-5/+6
* Resolve a deadlock between INPCModule and SensorRepeat by replacing the Senso...Justin Clark-Casey (justincc)2012-07-311-35/+43
* Return world rotation on llGetObjectDetails()'s OBJECT_ROTMelanie2012-07-291-1/+11
* LSL/OSSL lacks Math.Min & Math.Max implementations.SignpostMarv2012-07-281-0/+28
* Remove a couple of compiler warnings pointed out by SignpostMarvJustin Clark-Casey (justincc)2012-07-271-2/+0
* Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring wi...Justin Clark-Casey (justincc)2012-07-251-0/+1
* As per opensim-dev mailing list conversation, introduce OS_NPC constant for u...Justin Clark-Casey (justincc)2012-07-201-2/+3
* Enables support for UUIDs to be returned in lists fromMic Bowman2012-07-201-3/+13
* Implements a very useful OSSL function to test a string to seeMic Bowman2012-07-201-0/+14
* Revert "Revert "refactor: make llGiveInventory() use existing GetInventoryIte...Justin Clark-Casey (justincc)2012-07-171-24/+9
* Fix regression where llGiveInventory() had stopped asking non-owner receivers...Justin Clark-Casey (justincc)2012-07-171-29/+29