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My fork of OpenSim for IG and MG, called SledjChisl.
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Region
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ScriptEngine
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Shared
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Api
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Implementation
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MOD_Api.cs
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*
Removing the apparently superfluous explicit namespace reference so that the ...
SignpostMarv
2012-10-26
1
-8
/
+2
*
system ints can end up in LSL lists, which can cause counter-intuitive unknow...
SignpostMarv
2012-10-26
1
-0
/
+2
*
When scripts generate expected exceptions (e.g. due to checked bad parameter)...
Justin Clark-Casey (justincc)
2012-10-25
1
-5
/
+5
*
passing in the function name to MOD_Api.ConvertFromLSL for more user-friendly...
SignpostMarv
2012-09-10
1
-4
/
+4
*
Enables cast from int to float for MOD* functions;
Mic Bowman
2012-09-05
1
-1
/
+1
*
implicit operators mean one does not need to instantiate new objects manually
SignpostMarv
2012-08-18
1
-4
/
+3
*
refactoring for Vector3 operator & constructor tweaks
SignpostMarv
2012-08-18
1
-4
/
+3
*
Enables support for UUIDs to be returned in lists from
Mic Bowman
2012-07-20
1
-3
/
+13
*
refactor: Eliminate local id parameter from api initialize.
Justin Clark-Casey (justincc)
2012-05-08
1
-3
/
+1
*
Instead of constantly looking up unchanging self item in script code, pass in...
Justin Clark-Casey (justincc)
2012-05-08
1
-5
/
+5
*
Add a hust UUID to the script invocations
Melanie
2012-03-26
1
-1
/
+10
*
Add support for key, vector, rotation and list types for both
Mic Bowman
2012-03-24
1
-57
/
+188
*
Adds a new script command 'modInvoke' to invoke registered functions
Mic Bowman
2012-03-15
1
-0
/
+109
*
Add IScriptModuleComms interface and region module to handle dispatch of
Melanie
2009-11-10
1
-3
/
+16
*
Add modSendCommand function (note, this is a new API module, using the API
Melanie
2009-11-10
1
-0
/
+121