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My fork of OpenSim for IG and MG, called SledjChisl.
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ScriptEngine
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Shared
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Api
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Implementation
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LS_Api.cs
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Author
Age
Files
Lines
*
Pass narrower WaitHandle rather than EventWaitHandle as co-op termination wai...
Justin Clark-Casey (justincc)
2013-01-23
1
-1
/
+1
*
Implement co-operative script termination if termination comes during a scrip...
Justin Clark-Casey (justincc)
2013-01-16
1
-3
/
+5
*
Instead of passing separate engine, part and item components to script APIs, ...
Justin Clark-Casey (justincc)
2013-01-15
1
-7
/
+6
*
refactoring for Vector3 operator & constructor tweaks
SignpostMarv
2012-08-18
1
-4
/
+4
*
refactor: Eliminate local id parameter from api initialize.
Justin Clark-Casey (justincc)
2012-05-08
1
-3
/
+1
*
Instead of constantly looking up unchanging self item in script code, pass in...
Justin Clark-Casey (justincc)
2012-05-08
1
-3
/
+1
*
refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateM...
Justin Clark-Casey (justincc)
2012-04-17
1
-3
/
+3
*
Introduce a LightShare kill packet ans send it when needed. Currently only
Melanie
2011-12-28
1
-0
/
+1
*
Add case to Lightshare/Windlight
BlueWall
2011-10-22
1
-0
/
+3
*
lsGetWindlightScene() returns raw int value, which makes unable to compare to...
Makopoppo
2011-07-09
1
-2
/
+3
*
Add lsClearWindlightScene() to the lightshare module to remove WL settings
Melanie
2010-11-03
1
-0
/
+17
*
When LightShare is enabled, the standard day cycle is bypassed and replaced by
Melanie
2010-11-03
1
-0
/
+1
*
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
2010-08-25
1
-3
/
+1
*
Add --merge switch to load iar.
Justin Clark-Casey (justincc)
2010-06-30
1
-1
/
+1
*
Rename CM files to LS
Melanie Thielker
2010-06-11
1
-0
/
+504