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path: root/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs (follow)
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* Note to self: VisualSVN not fully compatible with OpenSim prebuild :)Tedd Hansen2008-09-121-263/+0
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-35/+35
* Formatting cleanup.Jeff Ames2008-08-181-2/+2
* Mantis#1616. Applied Melanie's patch. This may or mayCharles Krinke2008-06-281-1/+1
* Fix compiler warnings in pCampBot, TestSuite, and ScriptEngine/RemoteServer. ...Jeff Ames2008-03-221-1/+1
* Formatting cleanup.Jeff Ames2008-03-181-26/+26
* Converted logging to use log4net.Jeff Ames2008-02-051-15/+7
* ScriptServer communication is ok. Script is creatd on onrez. But since it can...Tedd Hansen2008-01-121-1/+2
* New ScriptServer protocol successfully implemented.Tedd Hansen2008-01-121-5/+31
* ScriptServer communication protocol (v1), primitive RPC-like TCP client/serverTedd Hansen2008-01-121-2/+4
* Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.Tedd Hansen2008-01-051-398/+167
* Set svn:eol-style and svn:ignore.Jeff Ames2007-12-311-472/+472
* * Added graceful remote script server connection error handlingTeravus Ovares2007-12-301-33/+271
* * Fixed References in Prebuild so the project compilesTeravus Ovares2007-12-301-1/+3
* Comments + fix = in theory stand alone script server + "RemoteSevrver" Script...Tedd Hansen2007-12-301-0/+1
* server->script event path almost ready for remote scriptengine (translation t...Tedd Hansen2007-12-301-39/+45
* Added ScriptEngine.RemoteServer moduleTedd Hansen2007-12-301-0/+226