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path: root/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs (follow)
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* startup event on script added to object, not all inside object.Tedd Hansen2007-08-281-4/+0
* Added class for "long commands" (command that returns as event) with dedicate...Tedd Hansen2007-08-251-1/+0
* Scripts no longer crash sim after 5 minutes (override InitializeLifetimeServi...Tedd Hansen2007-08-251-2/+4
* Lowered priority of script threads. Executing state_entry() event on script rez.Tedd Hansen2007-08-231-1/+1
* GC.GetTotalMemory(true) was blocking.Tedd Hansen2007-08-221-6/+3
* Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of em...Tedd Hansen2007-08-221-1/+3
* (Untested) Scripts are individually loaded into objects (on rez), and event f...Tedd Hansen2007-08-221-5/+33
* Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs...Tedd Hansen2007-08-181-0/+1
* Pimped up Default.lsl. Now featuring a touch counter.Tedd Hansen2007-08-171-1/+3
* * Now sending manager, host and root host to Script in constructor.lbsa712007-08-161-1/+1
* Removed some debugging. Removed *.lso from project include in prebuild.xml.Tedd Hansen2007-08-141-1/+1
* llSay() works again. Cleanup of debug messages.Tedd Hansen2007-08-141-1/+1
* ScriptEngine: Some error handling, logs to loggerTedd Hansen2007-08-141-4/+3
* Common script for all objects (Default.lsl). ScriptEngine touch_start event n...Tedd Hansen2007-08-131-2/+5
* Removed 2 warnings. Added pointer comments to where to add hooks and modify f...Tedd Hansen2007-08-091-0/+3
* ScriptEngine just needs 2 events hooked up and llSay() implemented to work. S...Tedd Hansen2007-08-091-1/+1
* Added ScriptEngine.DotNetEngineTedd Hansen2007-08-081-0/+99