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* * Optimized usingslbsa712007-10-3014-1158/+3566
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW2007-10-291-2/+2
* Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax2007-10-181-1/+1
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-157-0/+196
* Code from Illumious Beltran (IBM) implementing more LSLSean Dague2007-10-051-7/+60
* getting all our line endings consistant againSean Dague2007-10-051-132/+132
* Applied ckrinke's patch for #453. Thanks Charles! :)Dalien Talbot2007-09-301-2/+132
* fixing me some line endingsSean Dague2007-09-173-1153/+1153
* Fixed missing Axiom references.Brian McBee2007-09-161-0/+1
* Implemented: llSetText, llResetScript Tedd Hansen2007-09-163-28/+49
* Implemented: llStringToBase64, llBase64ToString, llXorBase64Strings, llXorBas...Tedd Hansen2007-09-151-7/+57
* Bugfixed: llListRandomizeTedd Hansen2007-09-151-7/+69
* llList2Key, llList2Rot, llList2ListTedd Hansen2007-09-151-3/+9
* Implemented llList2CSV, llCSV2List, llListRandomize, llList2Vector, llListFin...Tedd Hansen2007-09-151-13/+118
* Will display error in main chat if unsupported llFunction is used.Tedd Hansen2007-09-151-814/+787
* Now loading "OpenSim.Region.ScriptEngine.Common.dll" into scripts AppDomain a...Tedd Hansen2007-09-151-5/+6
* * Wired up chat so that channel goes into OnChatFromViewer. However:lbsa712007-09-141-3/+3
* * fixed script compilationlbsa712007-09-142-113/+125
* more fun with LSL implementationsSean Dague2007-09-141-16/+11
* llSetPos(), llGetPos(), llGetLocalPos() now implementedSean Dague2007-09-131-4/+39
* If first 4 characters in script is "//C#" script will be treated as pure C# i...Tedd Hansen2007-09-131-2/+9
* implement llGetScale and llSetScaleSean Dague2007-09-131-4/+18
* remove ^M, as native storage should be UNIX format, and ^M in/out mashingSean Dague2007-09-1315-5083/+5083
* Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed m...Tedd Hansen2007-09-133-20/+20
* Fixing namespace problems MW2007-09-111-4/+5
* Applied ldvoipeng's patch [#360], sorry for it taking so long to apply it. I...MW2007-09-111-21/+116
* mass update of urls in source code to new websiteSean Dague2007-09-108-8/+8
* Some work on Module loading/management.MW2007-09-043-6/+24
* startup event on script added to object, not all inside object.Tedd Hansen2007-08-281-0/+1
* Stopped EntityBase from implementing IScriptHost, as don't think it should, m...MW2007-08-271-2/+2
* Another small tweak to image sending.MW2007-08-271-3/+7
* Fixing llList2double issue (Thanks ldvoipeng)Brian McBee2007-08-271-1/+1
* llList-commands from ldvoipeng, new Default.lsl from dalienTedd Hansen2007-08-261-14/+83
* Another attempt to fix the image sending bug (next week, I intend to rewrite ...MW2007-08-261-1/+0
* in-world run-time error-message no-w con-tains function-name.Tedd Hansen2007-08-262-11/+15
* Run-time script errors are now shown in-world. No line number though, might r...Tedd Hansen2007-08-261-3/+23
* Fixed error on shutdown caused by ThreadAbortException sending message throug...Tedd Hansen2007-08-251-1/+1
* Script compiler should now show error on correct line number in original LSL-...Tedd Hansen2007-08-252-11/+12
* oops , shouldn't have committed my local testing changesMW2007-08-251-1/+0
* Removal of script that was unable to compile no longer crashes server.Tedd Hansen2007-08-251-2/+5
* Test to see if this change improves or makes worse the texture sending bugMW2007-08-251-0/+2
* Added class for "long commands" (command that returns as event) with dedicate...Tedd Hansen2007-08-253-9/+26
* Scripts no longer crash sim after 5 minutes (override InitializeLifetimeServi...Tedd Hansen2007-08-252-2/+39
* Lowered priority of script threads. Executing state_entry() event on script rez.Tedd Hansen2007-08-232-10/+0
* More lsl functions (thanks to ldviopeng and wjordan!)Brian McBee2007-08-231-9/+40
* Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of em...Tedd Hansen2007-08-221-1/+1
* (Untested) Scripts are individually loaded into objects (on rez), and event f...Tedd Hansen2007-08-221-16/+28
* Some minor changes + krinkec's updates to ll* functions.Tedd Hansen2007-08-201-9/+66
* Moved in-AppDomain event execution from Script to OpenSim.Region.ScriptEngine...Tedd Hansen2007-08-182-31/+14
* Scripts are working again. Scripts are now loaded into limited AppDomains (no...Tedd Hansen2007-08-182-1/+30