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path: root/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs (follow)
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* Fixed regex in LSL2CSConverter so it will properly handle casting to (string)...alondria2008-02-061-2/+2
* Temporarily disabled AllowedCompilers so all 3 compilers are allowed.Tedd Hansen2008-02-021-29/+11
* Giving Mantis #388 a shotTedd Hansen2008-01-221-2/+3
* * Mother of all commits:Adam Frisby2008-01-151-18/+19
* Major reorganizing of DotNetEngine. Moved common script engine parts to Scrip...Tedd Hansen2008-01-121-1/+1
* Fixed string issue in compilerTedd Hansen2008-01-011-1/+1
* Correction of last commitTedd Hansen2007-12-311-1/+1
* In this commit I am using an editor feature called "Save All" before I commit.Tedd Hansen2007-12-301-0/+4
* * Optimized usingslbsa712007-12-271-2/+2
* Many Thanks to Alondria for adding:Charles Krinke2007-12-181-2/+2
* Thanks again to Alondria for adding: math support forCharles Krinke2007-12-151-4/+7
* Again, thanks to Alondria for: adding llGetTime, llResetTime, and llGetAndRes...Charles Krinke2007-12-141-3/+3
* "list" becomes "List" in LSL2CSConverter and (f,3) becomes (f,0) in llRound. ...Charles Krinke2007-12-091-1/+1
* ScriptServer fixes: Added more debug logging, mutex lock (to be extra-super-s...Tedd Hansen2007-11-011-0/+4
* * Optimized usingslbsa712007-10-301-30/+52
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-151-0/+28
* Implemented: llSetText, llResetScript Tedd Hansen2007-09-161-5/+5
* Now loading "OpenSim.Region.ScriptEngine.Common.dll" into scripts AppDomain a...Tedd Hansen2007-09-151-5/+6
* remove ^M, as native storage should be UNIX format, and ^M in/out mashingSean Dague2007-09-131-265/+265
* Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed m...Tedd Hansen2007-09-131-16/+16
* Some work on Module loading/management.MW2007-09-041-4/+1
* Another attempt to fix the image sending bug (next week, I intend to rewrite ...MW2007-08-261-1/+0
* in-world run-time error-message no-w con-tains function-name.Tedd Hansen2007-08-261-11/+11
* Run-time script errors are now shown in-world. No line number though, might r...Tedd Hansen2007-08-261-3/+23
* Script compiler should now show error on correct line number in original LSL-...Tedd Hansen2007-08-251-10/+10
* oops , shouldn't have committed my local testing changesMW2007-08-251-1/+0
* Test to see if this change improves or makes worse the texture sending bugMW2007-08-251-0/+2
* Script loads into separate AppDomain without errors. Events and llFunctions n...Tedd Hansen2007-08-181-1/+3
* LSL Compiler now only referring required assemblies (DotNetEngine and Common)...Tedd Hansen2007-08-181-5/+10
* Working on AppDomains. Scripting is now officially broken. :]Tedd Hansen2007-08-181-1/+1
* Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs...Tedd Hansen2007-08-181-4/+1
* Pimped up Default.lsl. Now featuring a touch counter.Tedd Hansen2007-08-171-2/+1
* * Now sending manager, host and root host to Script in constructor.lbsa712007-08-161-1/+5
* * Introduced IScriptHost as an interface to fetching object data from scripts.lbsa712007-08-161-0/+1
* Bugfixes in LSL compiler. Changed most datatypes to int (instead of UInt32) a...Tedd Hansen2007-08-151-1/+8
* Common script for all objects (Default.lsl). ScriptEngine touch_start event n...Tedd Hansen2007-08-131-1/+1
* ScriptEngine successfully compiles script, we are now even further than LSO was.Tedd Hansen2007-08-121-2/+2
* LSL BuiltIn implementation is now in Compiler\LSL\LSL_BaseClass. So users won...Tedd Hansen2007-08-121-6/+7
* Code comments and cleanup, correct datatypes for key, vector, rotation, (hope...Tedd Hansen2007-08-121-54/+22
* Script now compiles unsuccessfullyTedd Hansen2007-08-121-27/+133
* LSL ScriptEngine now only needs to inherit from BaseClass and we will be MUCH...Tedd Hansen2007-08-121-0/+2
* Initial LSL to C# converter, not working yet!Tedd Hansen2007-08-121-0/+156