Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Added comments to ScriptEngine classes that explains what their purpose is | Tedd Hansen | 2007-12-30 | 1 | -0/+8 |
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* | * Optimized usings | lbsa71 | 2007-12-27 | 1 | -2/+7 |
| | | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF | ||||
* | ScriptServer fixes: Added more debug logging, mutex lock (to be ↵ | Tedd Hansen | 2007-11-01 | 1 | -1/+2 |
| | | | | | | | extra-super-sure) on script load/unload, removed experimental Grid-scriptengine from compile because of dynamic module loader, and added random string to script filename to bypass module loader file lock. Please delete your copy of bin/ScriptEngine/OpenSim.Grid.ScriptEngine.DotNetEngine.dll. | ||||
* | * Optimized usings | lbsa71 | 2007-10-30 | 1 | -20/+18 |
| | | | | | | * Shortened type references * Removed redundant 'this' qualifier | ||||
* | * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru | lbsa71 | 2007-10-15 | 1 | -0/+28 |
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* | fixing me some line endings | Sean Dague | 2007-09-17 | 1 | -120/+120 |
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* | * fixed script compilation | lbsa71 | 2007-09-14 | 1 | -113/+113 |
| | | | | | | * reversed //c# - if * rightifyed what's actually converted | ||||
* | If first 4 characters in script is "//C#" script will be treated as pure C# ↵ | Tedd Hansen | 2007-09-13 | 1 | -2/+9 |
| | | | | instead of LSL/C# hybrid. This means no preprocessing before compile. | ||||
* | remove ^M, as native storage should be UNIX format, and ^M in/out mashing | Sean Dague | 2007-09-13 | 1 | -113/+113 |
| | | | | | | will happen on the windows side now that eol-style is correct | ||||
* | Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed ↵ | Tedd Hansen | 2007-09-13 | 1 | -3/+3 |
| | | | | member names to smallcapsy. | ||||
* | Fixed error on shutdown caused by ThreadAbortException sending message ↵ | Tedd Hansen | 2007-08-25 | 1 | -1/+1 |
| | | | | through already disposed logger. Thanks ckrinke | ||||
* | Script compiler should now show error on correct line number in original ↵ | Tedd Hansen | 2007-08-25 | 1 | -1/+2 |
| | | | | LSL-script. | ||||
* | Removal of script that was unable to compile no longer crashes server. | Tedd Hansen | 2007-08-25 | 1 | -2/+5 |
| | | | | | Displays script compile error messages in-world. | ||||
* | Added class for "long commands" (command that returns as event) with ↵ | Tedd Hansen | 2007-08-25 | 1 | -0/+8 |
| | | | | dedicated thread for processing. Added support for llSetTimerEvent(). Deleting old compiled scripts before new compile is attempted (avoids loading wrong script on compile error). | ||||
* | Lowered priority of script threads. Executing state_entry() event on script rez. | Tedd Hansen | 2007-08-23 | 1 | -1/+0 |
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* | Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of ↵ | Tedd Hansen | 2007-08-22 | 1 | -1/+1 |
| | | | | empty objects crash. | ||||
* | (Untested) Scripts are individually loaded into objects (on rez), and event ↵ | Tedd Hansen | 2007-08-22 | 1 | -16/+28 |
| | | | | fired likewise. Bugfixes coming in next commit. | ||||
* | Scripts are working again. Scripts are now loaded into limited AppDomains ↵ | Tedd Hansen | 2007-08-18 | 1 | -1/+1 |
| | | | | | | | (no security yet). *phew* that only took me 12 hours of coding... | ||||
* | Moved OpenSim.Region.ScriptEngine.Common.dll from bin\ScriptEngine\ to bin\ ↵ | Tedd Hansen | 2007-08-18 | 1 | -2/+3 |
| | | | | folder - hopefully solves compile problem on Linux. | ||||
* | LSL Compiler now only referring required assemblies (DotNetEngine and ↵ | Tedd Hansen | 2007-08-18 | 1 | -6/+11 |
| | | | | Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken. | ||||
* | Working on AppDomains. Scripting is now officially broken. :] | Tedd Hansen | 2007-08-18 | 1 | -4/+7 |
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* | Removed RAIL test from startup for now... | Tedd Hansen | 2007-08-17 | 1 | -0/+1 |
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* | Bugfixes in LSL compiler. Changed most datatypes to int (instead of UInt32) ↵ | Tedd Hansen | 2007-08-15 | 1 | -0/+7 |
| | | | | and double (instead of float). | ||||
* | Common script for all objects (Default.lsl). ScriptEngine touch_start event ↵ | Tedd Hansen | 2007-08-13 | 1 | -1/+1 |
| | | | | now works, but llSay only outputs to server console. | ||||
* | ScriptEngine successfully compiles script, we are now even further than LSO was. | Tedd Hansen | 2007-08-12 | 1 | -1/+18 |
| | | | | | Also added C# script support. | ||||
* | LSL BuiltIn implementation is now in Compiler\LSL\LSL_BaseClass. So users ↵ | Tedd Hansen | 2007-08-12 | 1 | -2/+8 |
| | | | | won't have to reference every internal command by object. | ||||
* | Code comments and cleanup, correct datatypes for key, vector, rotation, ↵ | Tedd Hansen | 2007-08-12 | 1 | -2/+7 |
| | | | | (hopefully) reference to Axiom during compile, passing of BuiltIns during script load, BuiltIn interface added, etc etc | ||||
* | Script now compiles unsuccessfully | Tedd Hansen | 2007-08-12 | 1 | -3/+3 |
| | | | | | (unknown datatypes, no references) | ||||
* | LSL ScriptEngine now only needs to inherit from BaseClass and we will be ↵ | Tedd Hansen | 2007-08-12 | 1 | -0/+45 |
MUCH closer to complete LSL support than we were yesterday. |