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authorTedd Hansen2007-08-18 20:53:13 +0000
committerTedd Hansen2007-08-18 20:53:13 +0000
commit551f2af39f2bc003bef9ba388ccb4a6d87f2f36b (patch)
tree6338597d88a959f5d9391439fb2bb4978b897df5 /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
parentWorking on AppDomains. Scripting is now officially broken. :] (diff)
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LSL Compiler now only referring required assemblies (DotNetEngine and Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs17
1 files changed, 11 insertions, 6 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
index 4c2ceb0..c29b9f4 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
@@ -8,6 +8,7 @@ using System.Reflection;
8 8
9namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL 9namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
10{ 10{
11
11 public class Compiler 12 public class Compiler
12 { 13 {
13 private LSL2CSConverter LSL_Converter = new LSL2CSConverter(); 14 private LSL2CSConverter LSL_Converter = new LSL2CSConverter();
@@ -52,13 +53,17 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
52 System.CodeDom.Compiler.CompilerParameters parameters = new CompilerParameters(); 53 System.CodeDom.Compiler.CompilerParameters parameters = new CompilerParameters();
53 parameters.IncludeDebugInformation = true; 54 parameters.IncludeDebugInformation = true;
54 // Add all available assemblies 55 // Add all available assemblies
55 //foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies()) 56 foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies())
56 //{ 57 {
57 // Console.WriteLine("Adding assembly: " + asm.Location); 58 //Console.WriteLine("Adding assembly: " + asm.Location);
58 // parameters.ReferencedAssemblies.Add(asm.Location); 59 //parameters.ReferencedAssemblies.Add(asm.Location);
59 //} 60 }
60 61
61 parameters.ReferencedAssemblies.Add(this.GetType().Assembly.CodeBase); 62 string rootPath = Path.GetDirectoryName(this.GetType().Assembly.Location);
63 Console.WriteLine("Assembly location: " + rootPath);
64 parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Common.dll"));
65 parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.DotNetEngine.dll"));
66
62 //parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment"); 67 //parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment");
63 parameters.GenerateExecutable = false; 68 parameters.GenerateExecutable = false;
64 parameters.OutputAssembly = OutFile; 69 parameters.OutputAssembly = OutFile;