Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Removed the DotNetEngine scripting engine. You will need to create a fresh ↵ | John Hurliman | 2009-10-27 | 1 | -51/+0 |
| | | | | checkout or clean out all *DotNet*.dll assemblies from the bin/ directory to run OpenSim moving forward | ||||
* | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 2009-06-01 | 1 | -1/+1 |
| | | | | LICENSE.txt. | ||||
* | Refactor log4net logger handling in script engine. (#3148) | Jeff Ames | 2009-02-22 | 1 | -2/+7 |
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* | DNE code cleanups | Melanie Thielker | 2008-09-26 | 1 | -10/+0 |
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* | Remove all the subclassing complexity and script server interfaces from | Melanie Thielker | 2008-09-26 | 1 | -0/+56 |
| | | | | | | | | DNE and move all of DNE into the DotNetEngine directory. Remove references that would cause the script runtime to load the entire engine + scene into each script appdomain. This might help DNE memory consumption. | ||||
* | Major reorganizing of DotNetEngine. Moved common script engine parts to ↵ | Tedd Hansen | 2008-01-12 | 1 | -57/+0 |
| | | | | | | | | ScriptEngine.Common, only .Net-specific code in DotNetEngine. AppDomains, event handling, event execution queue and multithreading, script load/unload queue, etc has been moved to ScriptEngine.Common. Loads of things has been put into interfaces instead of the specific class. We are now one step closer to ScriptServer, and its very easy to implement new script languages. Just a few lines required to make them a OpenSim script module with all its glory. | ||||
* | In this commit I am using an editor feature called "Save All" before I commit. | Tedd Hansen | 2007-12-30 | 1 | -0/+2 |
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* | * Optimized usings | lbsa71 | 2007-12-27 | 1 | -1/+1 |
| | | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF | ||||
* | saved OpenSim source code from the giant rampaging unterminated copyright ↵ | Jeff Ames | 2007-12-10 | 1 | -2/+2 |
| | | | | notice of doom | ||||
* | * Optimized usings | lbsa71 | 2007-10-30 | 1 | -10/+6 |
| | | | | | | * Shortened type references * Removed redundant 'this' qualifier | ||||
* | remove ^M, as native storage should be UNIX format, and ^M in/out mashing | Sean Dague | 2007-09-13 | 1 | -59/+59 |
| | | | | | | will happen on the windows side now that eol-style is correct | ||||
* | Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed ↵ | Tedd Hansen | 2007-09-13 | 1 | -1/+1 |
| | | | | member names to smallcapsy. | ||||
* | mass update of urls in source code to new website | Sean Dague | 2007-09-10 | 1 | -1/+1 |
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* | * Now sending manager, host and root host to Script in constructor. | lbsa71 | 2007-08-16 | 1 | -2/+2 |
| | | | | | | | | * Changed how Script accesses World * Implemented llSay, llWhisper and llShout * Added SetText() to IScriptHost, implemented llText * Minor renamings to conform with code conventions | ||||
* | ScriptEngine: Some error handling, logs to logger | Tedd Hansen | 2007-08-14 | 1 | -2/+3 |
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* | Removed 2 warnings. Added pointer comments to where to add hooks and modify ↵ | Tedd Hansen | 2007-08-09 | 1 | -4/+4 |
| | | | | functions to get SE working. | ||||
* | Added ScriptEngine.DotNetEngine | Tedd Hansen | 2007-08-08 | 1 | -0/+58 |