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My fork of OpenSim for IG and MG, called SledjChisl.
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ScriptEngine
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DotNetEngine
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Common.cs
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Author
Age
Files
Lines
*
Removed the DotNetEngine scripting engine. You will need to create a fresh ch...
John Hurliman
2009-10-27
1
-51
/
+0
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
Refactor log4net logger handling in script engine. (#3148)
Jeff Ames
2009-02-22
1
-2
/
+7
*
DNE code cleanups
Melanie Thielker
2008-09-26
1
-10
/
+0
*
Remove all the subclassing complexity and script server interfaces from
Melanie Thielker
2008-09-26
1
-0
/
+56
*
Major reorganizing of DotNetEngine. Moved common script engine parts to Scrip...
Tedd Hansen
2008-01-12
1
-57
/
+0
*
In this commit I am using an editor feature called "Save All" before I commit.
Tedd Hansen
2007-12-30
1
-0
/
+2
*
* Optimized usings
lbsa71
2007-12-27
1
-1
/
+1
*
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
2007-12-10
1
-2
/
+2
*
* Optimized usings
lbsa71
2007-10-30
1
-10
/
+6
*
remove ^M, as native storage should be UNIX format, and ^M in/out mashing
Sean Dague
2007-09-13
1
-59
/
+59
*
Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed m...
Tedd Hansen
2007-09-13
1
-1
/
+1
*
mass update of urls in source code to new website
Sean Dague
2007-09-10
1
-1
/
+1
*
* Now sending manager, host and root host to Script in constructor.
lbsa71
2007-08-16
1
-2
/
+2
*
ScriptEngine: Some error handling, logs to logger
Tedd Hansen
2007-08-14
1
-2
/
+3
*
Removed 2 warnings. Added pointer comments to where to add hooks and modify f...
Tedd Hansen
2007-08-09
1
-4
/
+4
*
Added ScriptEngine.DotNetEngine
Tedd Hansen
2007-08-08
1
-0
/
+58