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path: root/OpenSim/Region/ScriptEngine/DotNetEngine/AppDomainManager.cs (follow)
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* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* Refactor log4net logger handling in script engine. (#3148)Jeff Ames2009-02-221-5/+8
* Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker2008-11-191-1/+4
* Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker2008-11-191-4/+1
* Remove perts of jhurliman's AD security patch that had slipped inMelanie Thielker2008-11-181-8/+0
* * Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey2008-11-171-1/+12
* Remove another interface that is no longer neededMelanie Thielker2008-09-261-1/+1
* DNE code cleanupsMelanie Thielker2008-09-261-67/+39
* After the last commit, the old Common assembly was still being loaded.Melanie Thielker2008-09-261-2/+2
* Yay! Common/ is gone! One API is achieved!Melanie Thielker2008-09-261-1/+2
* Add per-instance date to DNE to avoid serializing stuff 10 times a second.Melanie Thielker2008-09-261-1/+2
* Remove all the subclassing complexity and script server interfaces fromMelanie Thielker2008-09-261-0/+254
* Major reorganizing of DotNetEngine. Moved common script engine parts to Scrip...Tedd Hansen2008-01-121-238/+0
* In this commit I am using an editor feature called "Save All" before I commit.Tedd Hansen2007-12-301-0/+12
* * Optimized usingslbsa712007-10-301-25/+23
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-151-0/+28
* Implemented: llSetText, llResetScript Tedd Hansen2007-09-161-3/+3
* Now loading "OpenSim.Region.ScriptEngine.Common.dll" into scripts AppDomain a...Tedd Hansen2007-09-151-2/+5
* remove ^M, as native storage should be UNIX format, and ^M in/out mashingSean Dague2007-09-131-197/+197
* Hiding evidence that I once was a VB coder (thanks to refactoring). Renamed m...Tedd Hansen2007-09-131-22/+22
* startup event on script added to object, not all inside object.Tedd Hansen2007-08-281-1/+0
* Scripts no longer crash sim after 5 minutes (override InitializeLifetimeServi...Tedd Hansen2007-08-251-17/+18
* GC.GetTotalMemory(true) was blocking.Tedd Hansen2007-08-221-2/+4
* (Untested) Scripts are individually loaded into objects (on rez), and event f...Tedd Hansen2007-08-221-0/+1
* Some minor changes + krinkec's updates to ll* functions.Tedd Hansen2007-08-201-1/+1
* Added event method invoke cache to Executor. "Bind once, Invoke multiple time...Tedd Hansen2007-08-191-30/+21
* Moved script loading from ScriptManager to AppDomainManager. Now increases sc...Tedd Hansen2007-08-191-5/+34
* Moved in-AppDomain event execution from Script to OpenSim.Region.ScriptEngine...Tedd Hansen2007-08-181-37/+29
* Added (theoretical) AppDomain cleanup code.Tedd Hansen2007-08-181-17/+89
* LSL Compiler now only referring required assemblies (DotNetEngine and Common)...Tedd Hansen2007-08-181-4/+4
* Moved LSL_BuiltIn_Commands_Interface.cs to a separate library (OpenSim.Region...Tedd Hansen2007-08-181-6/+1
* Started on AppDomains for ScriptEngine. Moved llFunctions in LSL_BaseClass.cs...Tedd Hansen2007-08-181-0/+115