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path: root/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs (follow)
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* * This sends collision events to the script engine. Teravus Ovares2008-06-051-4/+5
* * Theoretically, everything is in place for scripted take controls... Theo...Teravus Ovares2008-05-071-1/+1
* Patch from Melanie: 0001077: [PATCH] LSL types cannot be cast implicitly or e...Teravus Ovares2008-04-301-1/+1
* * Implements llTarget, llTargetRemove, at_target(), not_at_target()Teravus Ovares2008-04-251-2/+2
* * Patch from Melanie. Mantis 0001037: Add various internal plumbing to the...Teravus Ovares2008-04-231-1/+1
* * Optimised using statements and namespace references across entire project (...Adam Frisby2008-04-211-1/+0
* Formatting cleanup.Jeff Ames2008-03-181-26/+25
* Added copyright heaaders. Minor cleanup.Jeff Ames2008-03-041-1/+1
* Minor cleanup.Jeff Ames2008-02-201-1/+1
* Converted logging to use log4net.Jeff Ames2008-02-051-2/+2
* Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS...Tedd Hansen2008-02-021-1/+2
* Added license to new filesTedd Hansen2008-01-121-1/+29
* Major reorganizing of DotNetEngine. Moved common script engine parts to Scrip...Tedd Hansen2008-01-121-2/+4
* ScriptServer communication is ok. Script is creatd on onrez. But since it can...Tedd Hansen2008-01-121-0/+3
* Dynamic loading of ScriptEngine in ScriptServerTedd Hansen2008-01-091-0/+4
* Set svn:eol-style.Jeff Ames2008-01-061-52/+52
* Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.Tedd Hansen2008-01-051-0/+52