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path: root/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptEngine.cs (follow)
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* Remove all the subclassing complexity and script server interfaces fromMelanie Thielker2008-09-261-317/+0
* Remove interfaces that are no longer used from DNEMelanie Thielker2008-09-261-6/+1
* Full API convergence. Api is back in LSL_Api.cs and OSSL_Api.cs.Melanie Thielker2008-09-261-1/+72
* Some script engine interface changesMelanie Thielker2008-09-251-0/+21
* Add an extension to allow registering multiple interfaces of a type withMelanie Thielker2008-09-251-3/+3
* CONVERGENCE!!!!!!Melanie Thielker2008-09-251-0/+5
* Convergence is almost complete. This brings the diff between the API to < 10kMelanie Thielker2008-09-251-5/+20
* Rename lots of stuff in DNE to reduce source code differences in theMelanie Thielker2008-09-241-2/+6
* Switches the direct event postings in the API file over to the Shared/Melanie Thielker2008-09-231-1/+2
* Add IEventReceiver to DNE - a consolidation series patchMelanie Thielker2008-09-231-1/+14
* Update the permissions system to handle scripts and notecards the wayMelanie Thielker2008-09-231-1/+1
* Change the scirpt engine loading mechanism. Script engines are nowMelanie Thielker2008-09-211-5/+19
* Formatting cleanup.Jeff Ames2008-05-161-2/+2
* * Optimised using statements and namespace references across entire project (...Adam Frisby2008-04-211-7/+5
* Formatting cleanup.Jeff Ames2008-03-181-28/+25
* there was a single instance where the log4net object was notSean Dague2008-03-121-1/+1
* Step 1 in reorganizing AsyncCommandManagerTedd Hansen2008-02-251-2/+2
* Fix for error message during startup (shared thread started processing region...Tedd Hansen2008-02-221-1/+1
* ScriptEngine works again (startup-nully-error gone)Tedd Hansen2008-02-221-1/+1
* One more: Async LSL command thread is also shared now.Tedd Hansen2008-02-221-19/+9
* Minor annoying Exception-bug fixedTedd Hansen2008-02-221-1/+1
* Now last commit will compile too... The features just keep on coming!Tedd Hansen2008-02-221-2/+2
* From this commit and a few hours into the future ScriptEngine will be unstable:Tedd Hansen2008-02-221-11/+15
* Minor cleanup.Jeff Ames2008-02-201-1/+1
* bring back some script engine debugging, hoping this will help track down the...Sean Dague2008-02-181-3/+3
* Converted logging to use log4net.Jeff Ames2008-02-051-21/+13
* fixed a timing bug in config re-read. Apparently there is 1000000000 ns in on...Tedd Hansen2008-02-021-6/+6
* Added commands to change config file from console:Tedd Hansen2008-02-021-6/+6
* Added load/unload queue size limitTedd Hansen2008-02-021-1/+4
* Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS...Tedd Hansen2008-02-021-3/+8
* Moved iniFilePath to a static and put it in OpenSim.Application.iniFilePath.Tedd Hansen2008-02-011-2/+9
* SCRIPTING STILL BROKENTedd Hansen2008-02-011-19/+51
* SCRIPT SUPPORT IS STILL BROKEN.Tedd Hansen2008-02-011-0/+12
* Config option to set number of scripts per AppDomainTedd Hansen2008-02-011-1/+1
* ExperimentalTedd Hansen2008-02-011-0/+6
* Set eolTedd Hansen2008-01-121-131/+131
* Added license to new filesTedd Hansen2008-01-121-2/+3
* Major reorganizing of DotNetEngine. Moved common script engine parts to Scrip...Tedd Hansen2008-01-121-0/+131