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path: root/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs (follow)
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* remove ^M, as native storage should be UNIX format, and ^M in/out mashingSean Dague2007-09-131-53/+53
| | | | | | will happen on the windows side now that eol-style is correct
* LSL Compiler now only referring required assemblies (DotNetEngine and ↵Tedd Hansen2007-08-181-0/+53
Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken.