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path: root/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs (follow)
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* Thanks to Alondria for: Adding vector->string and rotation->string,Charles Krinke2007-12-121-24/+90
| | | | | | | | | | float * vector, vector * float, vector / float, vector + vector, vector - vector, vector * vector, vector % vector and changing x, y, z, (and r) parts of vector and rotation to be lower case (similar to LL's LSL vectors/rots). With these changes we should expect to run kan-ed#1, kan-ed#2 and most of kan-ed#3.
* * Optimized usingslbsa712007-10-301-12/+14
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-151-0/+28
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* remove ^M, as native storage should be UNIX format, and ^M in/out mashingSean Dague2007-09-131-53/+53
| | | | | | will happen on the windows side now that eol-style is correct
* LSL Compiler now only referring required assemblies (DotNetEngine and ↵Tedd Hansen2007-08-181-0/+53
Common). Changed Vector and Rotation to custom types (stored in Common) that needs to be changed later. No longer using Axiom. Script support still broken.