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My fork of OpenSim for IG and MG, called SledjChisl.
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ScriptEngine
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Common
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LSL_BaseClass.cs
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*
We now support LSL state
Tedd Hansen
2008-02-10
1
-2
/
+3
*
Implements llListStatistics() and a bunch-o-LSL_Types.list statistical method...
alondria
2008-02-10
1
-1
/
+12
*
Somehow llList2Float never made it into LSL_BaseClass and LSL_BuiltIn_Command...
alondria
2008-02-06
1
-0
/
+4
*
Converted logging to use log4net.
Jeff Ames
2008-02-05
1
-2
/
+3
*
Added explicit Quaternion->string and list->string conversions.
alondria
2008-02-05
1
-0
/
+1
*
Added llParseString2List (and a few extra methods to LSL_Types.list).
alondria
2008-02-02
1
-2
/
+2
*
SCRIPTING STILL BROKEN
Tedd Hansen
2008-02-01
1
-1
/
+1
*
Thanks to Hashbox for a patch to:
alondria
2008-02-01
1
-1
/
+15
*
Hit a dead end with llParticleSystem (libsecondlife issues) so no functionali...
alondria
2008-01-31
1
-1
/
+1
*
Added data structure to be passed through event execution queue so that event...
Tedd Hansen
2008-01-17
1
-0
/
+9
*
* Mother of all commits:
Adam Frisby
2008-01-15
1
-1
/
+1
*
ZERO_ROTATION set to 0,0,0,1 -- not 0,0,0,0 ;)
Tedd Hansen
2008-01-14
1
-2
/
+2
*
Set eol
Tedd Hansen
2008-01-12
1
-2164
/
+2164
*
Major reorganizing of DotNetEngine. Moved common script engine parts to Scrip...
Tedd Hansen
2008-01-12
1
-0
/
+2165