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* add give a body to default rootVelocityUbitUmarov2016-07-251-1/+1
* revert bad last changes and fix the issue another wayUbitUmarov2016-07-251-0/+1
* preserve max relative velocity on a colision report time sliceUbitUmarov2016-07-251-1/+12
* add OSSL osGetPhysicsEngineName(). this returns a string with name and versio...UbitUmarov2016-07-041-0/+2
* Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global ...Diva Canto2016-02-211-1/+1
* remove the unused OBB physics parameters export, since they aren't actually u...UbitUmarov2015-12-171-29/+0
* Make physics engines finish internal representation of loaded prims before st...UbitUmarov2015-10-221-1/+1
* remove the use of Vector3 for axis locks on the rest of enginesUbitUmarov2015-10-211-16/+3
* move ugly convertion of axis locks 3 bit flags to a wasted vector3 down to P...UbitUmarov2015-10-201-1/+14
* Implement an overridable implementation of PhysicsActor.SetVehicle()Robert Adams2015-10-021-2/+50
* add get method on physics actors PIDHoverActiveUbitUmarov2015-09-301-2/+2
* Merge of ubitworkvarnew with opensim/master as of 20150905.Robert Adams2015-09-084-90/+277
* Deleted physics plugin classes.Diva Canto2015-08-311-235/+0
* First commit where physics work as region module.Diva Canto2015-08-311-0/+8
* All physics plugins are now region modules. Compiles but doesn't run.Diva Canto2015-08-313-18/+2
* Refactored Meshing modules:Diva Canto2015-08-312-90/+0
* More namespace and dll name changes. Still no functional changes.Diva Canto2015-08-3012-14/+14
* Renamed the namespaces tooDiva Canto2015-08-3012-12/+12
* Major renaming of Physics dlls / folders. No functional changes, just renames.Diva Canto2015-08-3013-0/+2107