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* * Removing ODEPrim and ODECharacter GetHashCode() overrides since they were b...John Hurliman2009-10-202-10/+0
* Merge branch 'prioritization' of ssh://opensimulator.org/var/git/opensim into...John Hurliman2009-10-191-0/+4
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| * Forgot {} on last commit.Diva Canto2009-10-191-0/+2
| * More instrumentation in physics.Diva Canto2009-10-191-0/+2
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into priorit...John Hurliman2009-10-194-7/+7
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| * Formatting cleanup.Jeff Ames2009-10-194-7/+7
| * * One more tweak to inform the user that they may not be able to move until r...Teravus Ovares (Dan Olivares)2009-10-161-1/+1
| * * After seeing it repeat over and over again.. again, We won't inform the s...Teravus Ovares (Dan Olivares)2009-10-161-1/+1
* | Merge branch 'prioritization' of ssh://opensimulator.org/var/git/opensim into...John Hurliman2009-10-182-1/+14
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| * | A bit of instrumentation to figure out what's going on with physics actors.Diva Canto2009-10-182-1/+14
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* | Zero out PrimitiveBaseShape.SculptData after the JPEG2000 data has been decod...John Hurliman2009-10-181-0/+3
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* * One more attempt at the NullRef In The OdePlugin. This might fix it, but ...Teravus Ovares (Dan Olivares)2009-10-162-1/+22
* * Added a message for when the null reference exception occurs to make debugg...Teravus Ovares (Dan Olivares)2009-10-161-3/+4
* * A hacky attempt at resolving mantis #4260. I think ODE was unable to allo...Teravus Ovares (Dan Olivares)2009-10-161-2/+22
* * Eliminated unnecessary parameters from LLUDPServer.SendPacketData()John Hurliman2009-10-131-1/+1
* Optimize ODE mesh by removing sleep. On a region with 100,000 prims and ODE e...unknown2009-10-121-1/+1
* sync PrimMesher with r46dahlia2009-10-112-19/+782
* disambiguate System.Path (preparation for new PrimMesher)dahlia2009-10-111-1/+1
* * comment out the velocity test, using updates every 500 ms as set in ScenePr...Teravus Ovares (Dan Olivares)2009-10-101-0/+3
* * Make ODECharacter respect the scene's requested collision update timeTeravus Ovares (Dan Olivares)2009-10-102-2/+14
* minor: remove mono compile warningJustin Clark-Casey (justincc)2009-10-051-5/+2
* Eliminate pinned Mesh data on managed heap by using IntPtrs to memory allocat...Dan Lake2009-10-053-61/+120
* only cache mesh if meshing was successfuldahlia2009-10-041-8/+4
* flexible extrusion shape defaults to lineardahlia2009-10-041-1/+1
* Exclude sculpt proxies from mesh cachingdahlia2009-10-041-6/+23
* Merge branch 'master' into diva-texturesMelanie2009-10-0213-263/+341
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| * Formatting cleanup.Jeff Ames2009-10-011-2/+2
| * Formatting cleanup.Jeff Ames2009-10-015-10/+10
| * Add copyright header. Formatting cleanup.Jeff Ames2009-09-292-2/+2
| * corrections to viewerMode AddPos()dahlia2009-09-252-1/+40
| * Meshmerizer stores dictionary of unique Meshes keyed on construction paramete...Dan Lake2009-09-243-78/+95
| * modify BulletDotNETPrim.cs in preparation for Mantis #4181dahlia2009-09-241-112/+122
| * Alternate algorithm for fixing avatar capsule tilt (Mantis #2905)nlin2009-09-181-60/+72
* | Create j2k cache directory if it doesn't exist. The Meshmerizer needs it there.Diva Canto2009-09-301-0/+14
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* Add test to check behaviour if an iar is loaded where no user profile exists ...Justin Clark-Casey (justincc)2009-09-091-16/+6
* * Fix for GetTerrainHeightAtXY to make it compatible when Constants.RegionSiz...Teravus Ovares (Dan Olivares)2009-09-041-3/+4
* * Fixes the function 'GetTerrainHeightAtXY'Teravus Ovares (Dan Olivares)2009-09-041-16/+26
* eliminate unnecessary storage of mesh objects which are no longer necessary a...dahlia2009-09-021-1/+0
* Add copyright headers. Formatting cleanup.Jeff Ames2009-09-031-2/+2
* * One last attempt to get the bordercrossing/primcrossing/attachmentcrossing ...Teravus Ovares (Dan Olivares)2009-09-022-1/+77
* Thank you, dslake, for a set of patches to improve OpenSim startupMelanie2009-09-023-5/+15
* Applying Mantis #4079. Thank you, dslakeMelanie2009-09-012-109/+57
* Merge branch 'master' of ssh://MyConnection/var/git/opensimTeravus Ovares (Dan Olivares)2009-08-265-16/+14
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| * Add copy constructor to PhysicsVector.Jeff Ames2009-08-261-0/+5
| * Formatting cleanup, minor refactoring.Jeff Ames2009-08-264-16/+9
* | * It turns out that Physics heightmap values were being stored in managed mem...Teravus Ovares (Dan Olivares)2009-08-211-22/+27
* | * Fixes Terrain issues with combined regions.Teravus Ovares (Dan Olivares)2009-08-202-74/+137
* | *remove conflictsTeravus Ovares (Dan Olivares)2009-08-181-9/+4
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| * Did I say that i don't like git? Remove some stuff that shouldn't haveMelanie2009-08-171-30/+8
| * Add System.Xml reference to the console projectMelanie2009-08-171-8/+30