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* fix axis locking AmotorUbitUmarov2015-02-131-6/+6
* name the threadUbitUmarov2014-10-131-0/+1
* try to reduce avatar bounce on falls. Not all possible side effectsUbitUmarov2014-10-121-25/+19
* reduce some avatar engine strenghtUbitUmarov2014-10-051-9/+10
* try to help steps climb a bit compensating the bounce reductionUbitUmarov2014-10-041-0/+2
* remove check of other prim top height on steps climb codeUbitUmarov2014-09-291-3/+4
* change avatar physics and motion control. Still not that good :(UbitUmarov2014-09-292-57/+320
* fix building state logic...UbitUmarov2014-09-231-2/+2
* avatar collisions fixUbitUmarov2014-07-211-51/+54
* change ava to ava collisions a bitUbitUmarov2014-07-211-30/+42
* bug fixUbitUmarov2014-07-211-4/+5
* fix physics sit for physical child primsUbitUmarov2014-07-201-4/+4
* Merge branch 'avination-current'Melanie Thielker2014-07-1914-1488/+608
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| * revert to capsule representation of avatar colliderUbitUmarov2014-07-191-297/+28
| * reduce avatar hover in basic ode pluginUbitUmarov2014-07-181-1/+1
| * retouch prim stopped condition testUbitUmarov2013-05-291-3/+3
| * removed spurius ref to ode.dll from odeapiUbitUmarov2013-05-291-1/+1
| * correction to previus comment: all parameters but gravity modifier haveUbitUmarov2013-05-291-1/+0
| * let gravity modifier, friction, restitution and density changes be appliedUbitUmarov2013-05-292-6/+65
| * make sure friction slip parameters are zero ( or other value ) and notUbitUmarov2013-05-291-3/+3
| * missing fileUbitUmarov2013-05-291-0/+5
| * missing filesUbitUmarov2013-05-292-5/+6
| * *** DANGER TESTING **** changed prims mesh generation hopefully removingUbitUmarov2013-05-299-1178/+503
* | Merge branch 'master' into careminsterMelanie2014-01-281-7/+32
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| * | Fix crash in BulletSim which sometimes happens making a linkset physicalRobert Adams2014-01-101-7/+32
* | | Intermediate commit. Sill errors.Melanie2014-01-051-8/+1
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| * | Fix TestSitAndStandWithNoSitTarget NPC and SP tests.Justin Clark-Casey (justincc)2013-12-141-8/+1
* | | Merge branch 'master' into careminsterMelanie2013-12-071-8/+8
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| * | apparently mono DeflateStream has no CopyTo method =(dahlia2013-12-061-1/+5
| * | use System.IO.Compression.DeflateStream for mesh decompression in an attempt ...dahlia2013-12-061-9/+5
* | | Merge branch 'master' into careminsterMelanie2013-11-086-19/+29
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| * | add null check for jpeg2000 sculpt image decode failure. Note: the j2kDecodeC...dahlia2013-11-011-0/+9
| * | discard alpha in 4-plane sculpt textures before generating physics proxy meshdahlia2013-11-011-12/+7
| * | BulletSim: update collision flags to make sure they fit in the shorts provided.Robert Adams2013-10-261-7/+7
| * | BulletSim: change collision flags for groundplane to not interact with static...Robert Adams2013-10-234-7/+13
* | | Merge branch 'master' into careminsterMelanie2013-11-032-2/+25
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| * | BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disablesRobert Adams2013-10-151-0/+12
| * | BulletSim: Fix snap back from edge of region problem. Mantis 6794.Robert Adams2013-10-111-2/+13
* | | Merge branch 'master' into careminsterMelanie2013-10-067-7/+7
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| * | Bump OPenSimulator version and assembly versions up to 0.8.0 DevJustin Clark-Casey (justincc)2013-10-047-7/+7
* | | Merge branch 'master' into careminsterMelanie2013-10-0418-197/+1313
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| * | BulletSim: reduce avatar walking stopped threshold.Robert Adams2013-09-202-0/+4
| * | BulletSim: zero velocity when avatar not moving.Robert Adams2013-09-201-0/+1
| * | BulletSim: remove collision cache clearing logic for physical objects.Robert Adams2013-09-111-2/+5
| * | BulletSim: add ClearCollisionProxyCache function to API.Robert Adams2013-09-114-2/+35
| * | BulletSim: add LSL function and plumbing for setting a springRobert Adams2013-09-113-2/+37
| * | BulletSim: add extended physics LSL constants for axis specification.Robert Adams2013-09-112-35/+60
| * | BulletSim: ability to specify groups of axis to modify in constraint paramete...Robert Adams2013-09-111-8/+45
| * | BulletSim: add axis parameter for specifying enable, damping, and stiffness f...Robert Adams2013-09-113-17/+38
| * | BulletSim: implementation of setting spring specific physical parameters. Add...Robert Adams2013-09-113-35/+76