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* Switching sculpty from CSJ2K back to OpenJPEG for now until more kinks are ir...John Hurliman2009-10-281-2/+6
* Print the exception message when CSJ2K decoding fails for sculpty texturesJohn Hurliman2009-10-281-3/+3
* Move the calculation of time dilation from the scene to the physics engine. T...John Hurliman2009-10-272-2/+14
* * Switched from OpenJPEG to CSJ2K in MeshmerizerJohn Hurliman2009-10-261-3/+1
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-2625-800/+794
* Added calls to GC.AddMemoryPressure() when unmanaged memory is allocated for ...John Hurliman2009-10-261-0/+6
* No need to create dupe TriMeshData for ODE. A previous patch created a dictio...Dan Lake2009-10-261-6/+14
* Do case-insensitive comparisons on region names in LLStandaloneLoginModuleJohn Hurliman2009-10-261-2/+2
* * Changed the watchdog timer to improve the speed of UpdateThread(), only tra...John Hurliman2009-10-261-2/+6
* Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...John Hurliman2009-10-252-1/+4
* Patch from dslake http://opensimulator.org/mantis/view.php?id=4291 0004291: I...dslake2009-10-231-2/+3
* * Moved Copyrights above the comments in ODEPrim and ODEDynamics so they're c...Teravus Ovares (Dan Olivares)2009-10-222-26/+28
* Commented out instrumentation in ODEPrim.csKittoFlora2009-10-221-0/+8
* Merge branch 'master' into vehiclesMelanie2009-10-223-6/+21
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| * * Removing ODEPrim and ODECharacter GetHashCode() overrides since they were b...John Hurliman2009-10-202-10/+0
| * Merge branch 'prioritization' of ssh://opensimulator.org/var/git/opensim into...John Hurliman2009-10-191-0/+4
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| | * Forgot {} on last commit.Diva Canto2009-10-191-0/+2
| | * More instrumentation in physics.Diva Canto2009-10-191-0/+2
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into priorit...John Hurliman2009-10-194-7/+7
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| * | Merge branch 'prioritization' of ssh://opensimulator.org/var/git/opensim into...John Hurliman2009-10-182-1/+14
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| | * | A bit of instrumentation to figure out what's going on with physics actors.Diva Canto2009-10-182-1/+14
| * | | Zero out PrimitiveBaseShape.SculptData after the JPEG2000 data has been decod...John Hurliman2009-10-181-0/+3
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* | | Merge branch 'master' into vehiclesMelanie2009-10-195-9/+51
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| * | Formatting cleanup.Jeff Ames2009-10-194-7/+7
| * | * One more tweak to inform the user that they may not be able to move until r...Teravus Ovares (Dan Olivares)2009-10-161-1/+1
| * | * After seeing it repeat over and over again.. again, We won't inform the s...Teravus Ovares (Dan Olivares)2009-10-161-1/+1
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| * * One more attempt at the NullRef In The OdePlugin. This might fix it, but ...Teravus Ovares (Dan Olivares)2009-10-162-1/+22
| * * Added a message for when the null reference exception occurs to make debugg...Teravus Ovares (Dan Olivares)2009-10-161-3/+4
| * * A hacky attempt at resolving mantis #4260. I think ODE was unable to allo...Teravus Ovares (Dan Olivares)2009-10-161-2/+22
* | Merge branch 'master' into vehiclesMelanie2009-10-151-1/+1
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| * * Eliminated unnecessary parameters from LLUDPServer.SendPacketData()John Hurliman2009-10-131-1/+1
* | Merge branch 'master' into vehiclesMelanie2009-10-124-21/+784
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| * Optimize ODE mesh by removing sleep. On a region with 100,000 prims and ODE e...unknown2009-10-121-1/+1
| * sync PrimMesher with r46dahlia2009-10-112-19/+782
| * disambiguate System.Path (preparation for new PrimMesher)dahlia2009-10-111-1/+1
* | Merge branch 'master' into vehiclesMelanie2009-10-122-2/+17
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| * * comment out the velocity test, using updates every 500 ms as set in ScenePr...Teravus Ovares (Dan Olivares)2009-10-101-0/+3
| * * Make ODECharacter respect the scene's requested collision update timeTeravus Ovares (Dan Olivares)2009-10-102-2/+14
* | Correct a build break caused by an optimization in trunkMelanie2009-10-071-1/+1
* | Merge branch 'master' into vehiclesMelanie2009-10-061-5/+2
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| * minor: remove mono compile warningJustin Clark-Casey (justincc)2009-10-051-5/+2
* | Merge branch 'master' into vehiclesMelanie2009-10-054-69/+124
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| * Eliminate pinned Mesh data on managed heap by using IntPtrs to memory allocat...Dan Lake2009-10-053-61/+120
| * only cache mesh if meshing was successfuldahlia2009-10-041-8/+4
* | Merge branch 'master' into vehiclesMelanie2009-10-051-7/+24
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| * flexible extrusion shape defaults to lineardahlia2009-10-041-1/+1
| * Exclude sculpt proxies from mesh cachingdahlia2009-10-041-6/+23
* | Merge branch 'master' into vehiclesMelanie2009-10-021-0/+14
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| * Merge branch 'master' into diva-texturesMelanie2009-10-0213-263/+341
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| * | Create j2k cache directory if it doesn't exist. The Meshmerizer needs it there.Diva Canto2009-09-301-0/+14